Description
Targets the first solid block below the inherited targets
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
tries | t, max, m | The maximum number of attempts the targeter will make to fetch the targets | 3 |
Examples
This mechanic will mask the block below every player in a 10 blocks radius to ice
ExampleSkill1:
Skills:
- skill{s=ExampleSkill2} @PIR{r=10}
ExampleSkill2:
Skills:
- blockmask{r=1;m=ICE} @FloorOfTargets
Aliases
- floorsOfTarget
- FOT