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All options available when creating a mob. These options go under the `Options` section, like so:
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All options available when creating a mob. Most of these options go under the `Options` section, like so:
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```yml
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```yml
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Dummy:
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Dummy:
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Type: skeleton
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Type: skeleton
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... | @@ -239,7 +239,7 @@ Options: |
... | @@ -239,7 +239,7 @@ Options: |
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#### Silent
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#### Silent
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Whether a mob should use vanilla sound effects.
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Whether a mob should use vanilla sound effects.
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DDefaults to `false`.
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Defaults to `false`.
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```yml
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```yml
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Options:
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Options:
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Silent: false
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Silent: false
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... | @@ -250,104 +250,182 @@ Options: |
... | @@ -250,104 +250,182 @@ Options: |
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## Mob specific options
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## Mob specific options
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These are specific mob options and will have no effect when used on a
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These are specific mob options and will have no effect when used on a
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different mobtype.
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different mob type.
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#### Armor Stands
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**CanMove: \[true/false\]**
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* Whether an armor stand can move or not.
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* Only applies to armor stand type mobs.
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* Defaults to true.
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* Requires PaperSpigot
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**CanTick: \[true/false\]**
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* Whether an armor stand can tick or not.
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* Only applies to armor stand type mobs.
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* Defaults to true.
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* Requires PaperSpigot
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**HasArms: \[true/false\]**
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* Whether an armor stand has arms or not.
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* Only applies to armor stand type mobs.
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* Defaults to false.
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**HasBasePlate: \[true/false\] (4.9)**
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* Whether an armor stand has a baseplate or not.
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* Only applies to armor stand type mobs.
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* Defaults to true.
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**HasGravity: \[true/false\]**
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### Armor Stands
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* Whether an armor stand is affected by gravity or not.
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#### CanMove: \[true/false\]**
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* Only applies to armor stand type mobs.
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Sets whether an armor stand can move. Defaults to `true` and requires PaperSpigot
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* Defaults to true.
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```yml
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Dummy:
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**Invisible: \[true/false\]**
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Type: ARMOR_STAND
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Options:
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* Whether an armor stand is invisible or not.
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CanMove: true
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* Only applies to armor stand type mobs.
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```
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* Defaults to false.
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**ItemBody: \[MythicItem Name\]**
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* Designates the Mythic Item that should go in the body/chest slot of an armor stand.
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* Only applies to armor stand type mobs.
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**ItemFeet: \[MythicItem Name\]**
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* Designates the Mythic Item that should go in the feet slot of an armor stand.
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#### CanTick
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* Only applies to armor stand type mobs.
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Sets whether an armor stand can tick. Defaults to `true` and requires PaperSpigot
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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CanTick: true
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```
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**ItemHand: \[MythicItem Name\]**
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#### HasArms
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Sets whether an armor stand has arms. Defaults to `false`.
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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HasArms: true
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```
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* Designates the Mythic Item that should go in the hand slot of an armor stand.
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#### HasBasePlate
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* Only applies to armor stand type mobs.
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Sets whether an armor stand has a baseplate. Defaults to `true`
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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HasBasePlate: true
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```
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**ItemHead: \[MythicItem Name\]**
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#### HasGravity
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Sets whether the armor stand is affected by gravity. Defaults to `true`.
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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HasGravity: true
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```
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* Designates the Mythic Item that should go in the head slot of an armor stand.
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#### Invisible
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* Only applies to armor stand type mobs.
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Sets whether the armor stand is invisible. Defaults to `false`.
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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Invisible: true
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```
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**ItemLegs: \[MythicItem Name\]**
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#### ItemBody
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Designates the [Mythic Item](/Items/Items) that should go in the body/chest slot of an armor stand.
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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ItemBody: AN_EXAMPLE_CHESTPLATE
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```
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* Designates the Mythic Item that should go in the legs slot of an armor stand.
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#### ItemFeet
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* Only applies to armor stand type mobs.
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Designates the [Mythic Item](/Items/Items) that should go in the feet slot of an armor stand.
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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ItemFeet: AN_EXAMPLE_BOOTS
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```
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**Marker: \[true/false\]**
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#### ItemHand
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Designates the [Mythic Item](/Items/Items) that should go in the main hand slot of an armor stand.
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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ItemHand: AN_EXAMPLE_SWORD
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```
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* Whether the Armor Stand should be a marker.
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#### ItemOffhand
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* Setting this option to true will prevent the armor stand from being destroyed in the game - making it completely non-interactable.
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Designates the [Mythic Item](/Items/Items) that should go in the off hand slot of an armor stand.
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|
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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ItemOffhand: AN_EXAMPLE_STICK
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```
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**Small: \[true/false\]**
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#### ItemHead
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Designates the [Mythic Item](/Items/Items) that should go in the helmet slot of an armor stand.
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|
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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ItemHead: AN_EXAMPLE_HELMET
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```
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* Whether an armor stand is small or not.
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#### ItemLegs
|
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* Only applies to armor stand type mobs.
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Designates the [Mythic Item](/Items/Items) that should go in the leggings slot of an armor stand.
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* Defaults to false.
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```yml
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Dummy:
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Type: ARMOR_STAND
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Options:
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ItemLegs: AN_EXAMPLE_PANTS
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```
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**Pose:**
|
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#### Marker
|
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|
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Sets the armor stand as a marker. This option prevents the armor stand from being destroyed in game,
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|
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making it completely non-interactable. Defaults to `false`.
|
|
|
|
```yml
|
|
|
|
Dummy:
|
|
|
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Type: ARMOR_STAND
|
|
|
|
Options:
|
|
|
|
Marker: false
|
|
|
|
```
|
|
|
|
|
|
- **Head: \[0,0,0\]**
|
|
#### Small
|
|
- **Body: \[0,0,0\]**
|
|
Sets the armor stand to small variant. Defaults to `false`.
|
|
- **LeftArm: \[0,0,0\]**
|
|
```yml
|
|
- **RightArm: \[0,0,0\]**
|
|
Dummy:
|
|
- **LeftLeg: \[0,0,0\]**
|
|
Type: ARMOR_STAND
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|
- **RightLeg: \[0,0,0\]**
|
|
Options:
|
|
- All these values default to zero.
|
|
Small: true
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- All values accept number ranges - see example below.
|
|
|
|
- Note that these pose options will not be recognized under the
|
|
|
|
options-tag but must be set like this:
|
|
|
|
```
|
|
```
|
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|
|
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|
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#### Pose
|
|
|
|
Sets the body part's current pose.
|
|
|
|
Default values are `0,0,0` and accepts ranges like `#to#`.
|
|
|
|
These will go under the `Pose` section instead of the `Options` section.
|
|
|
|
###### Head
|
|
|
|
```yml
|
|
Mob:
|
|
Mob:
|
|
Type: armor_stand
|
|
Type: armor_stand
|
|
Pose:
|
|
Pose:
|
|
Head: 0,50,0
|
|
Head: 0,50,0
|
|
|
|
```
|
|
|
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###### Body
|
|
|
|
```yml
|
|
|
|
Mob:
|
|
|
|
Type: armor_stand
|
|
|
|
Pose:
|
|
Body: 0,10,10
|
|
Body: 0,10,10
|
|
LeftArm: 0 to 360,0,0
|
|
```
|
|
RightArm: 0 to 90,0,0
|
|
###### LeftArm
|
|
|
|
```yml
|
|
|
|
Mob:
|
|
|
|
Type: armor_stand
|
|
|
|
Pose:
|
|
|
|
Body: 0to360,0,0
|
|
|
|
```
|
|
|
|
###### RightArm
|
|
|
|
```yml
|
|
|
|
Mob:
|
|
|
|
Type: armor_stand
|
|
|
|
Pose:
|
|
|
|
RightArm: 0to90,0,0
|
|
|
|
```
|
|
|
|
###### LeftLeg
|
|
|
|
```yml
|
|
|
|
Mob:
|
|
|
|
Type: armor_stand
|
|
|
|
Pose:
|
|
|
|
LegLeg: 0,0to80,0
|
|
|
|
```
|
|
|
|
###### RightLeg
|
|
|
|
```yml
|
|
|
|
Mob:
|
|
|
|
Type: armor_stand
|
|
|
|
Pose:
|
|
|
|
RightLeg: 20,25,0
|
|
```
|
|
```
|
|
|
|
|
|
#### Bees
|
|
#### Bees
|
... | | ... | |