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RepeatAllSkills: false
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```
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#### ReviveHealth
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When the mob's death event gets cancelled (via a [Cancelevent](/skills/mechanics/cancelevent) mechanic [~onDeath](/Skills/Triggers#ondeath)) the one specified is the amount of health the mob's will be set to. If the value is `-1`, the mob will heal to its own max health value.
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```
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#This mob will always return to 50 health every time the death event is cancelled
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ExampleMob:
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Type: COW
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Health: 100
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Options:
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ReviveHealth: 50
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Skills:
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- cancelevent{sync=true} @self ~onDeath
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```
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```
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#This mob will always return to its maximum health (100) every time the death event is cancelled
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ExampleMob:
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Type: COW
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Health: 100
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Options:
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ReviveHealth: -1
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Skills:
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- cancelevent{sync=true} @self ~onDeath
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```
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#### ShowHealth
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Displays the health of the mob through messages broadcast within a radius and formatting by `Mobs.ShowHealth.Radius` and `Mobs.ShowHealth.Formatting`, respectively, in `/plugins/MythicMobs/config.yml`
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Defaults to `false`.
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