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  • Enchantments

Last edited by Phillip Oct 25, 2024
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Enchantments

Enchantments

The enchantments attribute is used to apply enchantments to items made using MythicMobs. Any of these can be put on any item and can exceed natural enchantment-level limits set by Minecraft. Some enchantments may not have any effects if put on items that they weren't made for.

Syntax

internal_itemname:
  Id: <item>
  Enchantments:
  - <enchantment>:<level>
  - <enchantment>:<level>
  - ...

<enchantment>
Type of enchantment to be applied to the specified item.

<level>
The level of the specified enchantment.

lethal_pickaxe:
  Id: diamond_pickaxe
  Enchantments:
  - DAMAGE_ALL:3
  - KNOCKBACK:1

Available Enchantments

This is a list of all enchantments currently available in MythicMobs for application on items.

These use the Bukkit Enum for Enchantments, found here.

ARROW_DAMAGE

  • "Power"
  • Used on bows.
  • Provides extra base damage when shooting arrows from bows.
  • Use this rather than "Damage: " option to increase damage for bows.
  • Vanilla Max: 5

ARROW_FIRE

  • "Flame"
  • Used on bows.
  • Sets target on fire.
  • Vanilla Max: 1

ARROW_KNOCKBACK

  • "Punch"
  • Used on bows.
  • Knock mob back further.
  • Can knockback mobs with 100% KnockbackResistance
  • Vanilla Max: 2

ARROW_INFINITE

  • "Infinity"
  • Used on bows.
  • Bow doesn't use arrows (need one arrow in inventory)
  • Vanilla Max: 1

DAMAGE_ALL

  • "Sharpness"
  • Used on melee weapons.
  • Increases damage with melee weapons to all mobs.
  • Adds 1.25 damage per level.
  • Vanilla Max: 5

DAMAGE_ARTHROPODS

  • "Bane of Arthropods"
  • Used on melee weapons.
  • Increases damage with melee weapons to spiders, cave spiders, silverfish
  • Adds 2.5 damage per level.
  • Vanilla Max: 5

DAMAGE_UNDEAD

  • "Smite"
  • Used on melee weapons.
  • Increases damage with melee weapons to undead
  • Adds 2.5 damage per level.
  • Vanilla Max: 3

CHANNELING

  • "Channeling"
  • Used on tridents.
  • If raining, strikes with lightning on impact with mob.
  • Vanilla Max: 1

SWEEPING_EDGE

  • "Sweeping Edge"
  • Used on swords.
  • Increases the damage from sword sweep attacks.
  • Higher damage per level.
  • Vanilla Max: 3

DIG_SPEED

  • "Efficiency"
  • Used on tools.
  • Increase dig speed by 30% over previous level.
  • Vanilla Max: 5

DURABILITY

  • "Unbreaking"
  • Used on all items that have durability.
  • For most items (other than armor) lasts Level + 1 times as long
  • For armor, lasts 25%/36%/43% longer.
  • Vanilla Max: 3

MENDING

  • "Mending"
  • Used on all items that have durability.
  • Repairs item using picked up XP.
  • 2 durability per XP.
  • Vanilla Max: 1

FIRE_ASPECT

  • "Fire Aspect"
  • Used on melee weapons.
  • Adds 3 burn ticks per level to melee weapons.
  • Vanilla Max: 2

IMPALING

  • "Impaling"
  • Used on melee weapons.
  • Deals extra damage to aquatic mobs .
  • Does more damage per level.
  • Vanilla Max: 5

KNOCKBACK

  • "Knockback"
  • Used on melee weapons.
  • Adds additional knockback to melee attacks. (Can knockback mobs with 100% KnockbackResistance)
  • Vanilla Max: 2

LOOT_BONUS_BLOCKS

  • "Fortune"
  • Used on axes, shovels and pickaxes.
  • Increase chances of looting multiple rare blocks or rare items from blocks.
  • Vanilla Max: 3

LOOT_BONUS_MOBS

  • "Looting"
  • Used on melee weapons.
  • Increases maximum loot by 1 per level.
  • Increase chance for rare loot by 0.5% per level
  • Vanilla Max: 3

LOYALTY

  • "Loyalty"
  • Used on tridents.
  • Causes the trident to return when thrown.
  • Vanilla Max: 3

OXYGEN

  • "Respiration"
  • Used on helmets.
  • Increase breathing time by 15 per level, decreases suffocation damage and improves underwater vision
  • Vanilla Max: 3

PROTECTION_ENVIRONMENTAL

  • "Protection"
  • Used on armor.
  • Protects against all damage taken after normal armor is taken into account.
  • Vanilla Max: 4

PROTECTION_FALL

  • "Feather Falling"
  • Used on boots.
  • Protects against fall damage taken after normal armor is taken into account.
  • Vanilla Max: 4

PROTECTION_FIRE

  • "Fire Protection"
  • Used on armor.
  • Protects against fire damage taken after normal armor is taken into account.
  • Reduces burn duration
  • Vanilla Max: 4

PROTECTION_PROJECTILE

  • "Projectile Protection"
  • Used on armor.
  • Protects against projectile damage taken after normal armor is taken into account.
  • Vanilla Max: 4

PROTECTION_EXPLOSIONS

  • "Blast Protection"
  • Used on armor.
  • Protects against explosive damage taken after normal armor is taken into account.
  • Reduces knockback from explosions.
  • Vanilla Max: 4

RIPTIDE

  • "Riptide"
  • Used on tridents.
  • If raining or in water, launches player in direction of thrown trident.
  • Higher levels increase speed.
  • Vanilla Max: 3

SILK_TOUCH

  • "Silk Touch"
  • Used on tools.
  • Allows player to obtain items which normally can't be obtained.
  • Same effect on all levels.
  • Vanilla Max: 1

THORNS

  • "Thorns"
  • Used on armor.
  • Level X 15% chance of inflicting attacker for 1 to 4 damage.
  • Does not stack on multiple pieces.
  • Vanilla Max: 3

WATER_WORKER

  • "Aqua Affinity"
  • Used on helmets.
  • Allows player to break blocks underwater at regular speed.
  • Vanilla Max: 1

DEPTH_STRIDER

  • "Depth Strider"
  • Used on boots.
  • Allows player to move faster in water.
  • Vanilla Max: 3

FROST_WALKER

  • "Frost Walker"
  • Used on boots.
  • Freezes water under the players feet.
  • Increases radius with higher levels.
  • Vanilla Max: 2

BINDING_CURSE

  • "Curse of Binding"
  • Used on most items.
  • Items with curse can't be removed. (Except by dying)
  • Vanilla Max: 1

VANISHING_CURSE

  • Curse of Vanishing
  • Used on most items.
  • Items with curse vanish when player dies.
  • Vanilla Max: 1

MULTISHOT

  • "Multishot"
  • Used on crossbows.
  • Fires 3 arrows as opposed to 1.
  • Vanilla Max: 1

PIERCING

  • "Piercing"
  • Crossbow projectiles pierce entities.
  • Vanilla Max: 4

QUICK_CHARGE

  • "Quick Charge"
  • Charges crossbows quickly.
  • Vanilla Max: 3

SOUL_SPEED

  • "Soul Speed"
  • Walk quicker on soul blocks.
  • Vanilla Max: 3
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