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    • Spells
  • Reagents

Last edited by Lxlp May 30, 2024
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Reagents

Spell Reagents are resources you use to cast a spell - the most standard being something like "mana". MythicRPG comes with a couple hardcoded reagents, but also allows you to create custom reagents that you can manipulate however you want, including by scaling using the stat system.

Hardcoded Reagents

Hardcoded Reagents Description
health Requires health to cast. Damages you when the spell is used.
food Requires food to cast. Consumes food when the spell is used.

Custom Reagents

Custom Reagents are defined in a reagents.yml in any pack folder.

Custom Stat Options

Option Description
Display How the reagent is displayed in messages and GUIs.
MinValue The minimum value of the reagent. Usually zero.
MaxValue The max value of the reagent. Can be a stat using stat.[stat_name]
Global: true If true, players always have this reagent.

Custom Reagent Placeholders

Custom Reagent values can be displayed using PlaceholderAPI placeholders - we recommend using our HappyHUD plugin for this to create nice-looking reagent bars.

  • %mythic_reagent_[name]% - The reagent's current value
  • %mythic_reagent_max_[name]% - The reagent's maximum value

Example reagents.yml file

Mana:
  Display: 'Mana'
  MinValue: 0
  MaxValue: stat.MAX_MANA
  Global: true
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