Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicRPG MythicRPG
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 34
    • Issues 34
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicRPGMythicRPG
  • Wiki
    • Archetypes
  • Professions

Last edited by Ashijin May 24, 2024
Page history

Professions

In MythicRPG, people can create any number of custom professions by making archetypes for them.

However, to enhance things further, the plugin will come with some built-in modules to enhance certain game mechanics for use with 'professions', which will be able to be enabled and potentially tied to certain archetypes.

Current Planned Modules

  • Fishing
  • Mining (options for changing how mined blocks work)
Clone repository

MythicRPG

  • Home
  • Changelogs
  • Commands / Permissions
  • FAQ / Common Issues
Usage
  • Installation
  • Spells
    • Learning
    • Casting
    • Reagents
  • Archetypes
    • Leveling
    • Talents
    • Professions
    • Boosters
  • Currencies
  • Custom Commands
  • Custom Menus
  • Waypoints
Mechanics
  • Mechanics
  • Targeters
  • Triggers
  • Conditions
Placeholders
  • Placeholders