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Active (or on-use) spells can be cast in a variety of ways depending on how you configure them.
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_Not all casting methods are implemented yet_
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[[_TOC_]]
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# Casting Spells
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## by Command
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Any active learned spell can be cast by using the `/cast` command as long as the player has permission to use the command.
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While not the fastest way to cast, it's the most basic and does not require any skill binding.
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## Quickcasting
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Spells can be configured to be castable via a quickcast bar that can be quickly toggled on by hitting certain keys (the `SwapItem` key by default).
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This allows players to quickly cast certain spells they've bound to the quickcast bar by tapping F and then the number of the binding, which will cast the spell that is bound to that slot if one is present.
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Players can bind spells for quickcasting by opening the [Spellbook](Spellbook) (`/spellbook`) and right-clicking a usable spell, which will open the binding window.
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### Quickcast Options
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Quickcasting can be configured to work in a variety of ways inside the `config-spells.yml` config file.
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Planned types are:
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- `CAST_BAR` - Player taps the number of a binding to cast that spell
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- `CLICK_COMBO` - Player performs a click-combo to cast a certain spell.
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#### Cast Bar
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The cast bar can be configured with up to 8 different spells (the maximum). When the castbar is toggled on, the player simply taps the corresponding button to cast the spell
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If configured to show spells in the `ITEMS` slot, spell icons will appear overlayed in the player's hotbar.
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If configured to show spells in the `ACTION_BAR` slot, spell icons will appear as an action bar message using unicode icons.
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#### Click Combos
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_coming soon_
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## Spellbook
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Active spells can be cast from the spellbook directly, which is a special menu opened using the `/spellbook` command.
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When the spellbook is open, left-clicking a spell will cause the player to cast it.
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## Wands
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_coming soon_ |