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Conditions · Changes

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added custommodeldata condition authored Jan 02, 2023 by Phillip's avatar Phillip
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  • Skills/Conditions.md Skills/Conditions.md +6 -5
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Skills/Conditions.md
View page @ a0c6c069
......@@ -7,8 +7,9 @@ New Conditions
These conditions are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the condition)
| Conditions | Description |
|------------------------------|----------------------------------------------------------------|
| [EquipSlot](Skills/Conditions/EquipSlot) | Matches the equipment slot the skill was called from |
| [ItemAmmo](Skills/Conditions/ItemAmmo) | Matches how much ammo the calling item has |
| [MythicKeyId](Skills/Conditions/MythicKeyId) | Matches the key ID the skill was called from |
\ No newline at end of file
| Conditions | Description |
|------------------------------------------------|------------------------------------------------------|
| [EquipSlot](Skills/Conditions/EquipSlot) | Matches the equipment slot the skill was called from |
| [ItemAmmo](Skills/Conditions/ItemAmmo) | Matches how much ammo the calling item has |
| [MythicKeyId](Skills/Conditions/MythicKeyId) | Matches the key ID the skill was called from |
| [CustomModelData](/Conditions/custommodeldata) | Tests the custom model data the calling item has |
\ No newline at end of file
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