... | @@ -136,7 +136,7 @@ Player limb tags allow a model to use player skin and limb. You can recreate the |
... | @@ -136,7 +136,7 @@ Player limb tags allow a model to use player skin and limb. You can recreate the |
|
have multiple of the same parts.<br>
|
|
have multiple of the same parts.<br>
|
|
To create a player limb bone, create a bone that starts with one of the tags listed below. Any cubes inside these bones
|
|
To create a player limb bone, create a bone that starts with one of the tags listed below. Any cubes inside these bones
|
|
will be ignored automatically.<br>
|
|
will be ignored automatically.<br>
|
|
If you need some guide on how to create these bones, check out this [demo player model](../Assets/Demo/player_model.bbmodel).
|
|
If you need some guide on how to create these bones, check out this [demo player model](../Assets/Demo/player_model.bbmodel)(right click and save link as).
|
|
> This is a modified version of Bradleyq's [Stable Player Display](https://github.com/bradleyq/stable_player_display).
|
|
> This is a modified version of Bradleyq's [Stable Player Display](https://github.com/bradleyq/stable_player_display).
|
|
> It requires core shader, works on vanilla, optifine and sodium, but does not work when modded shaders are used.<br>
|
|
> It requires core shader, works on vanilla, optifine and sodium, but does not work when modded shaders are used.<br>
|
|
> Massive thanks to them for sharing this technology. For more information, check out their repository.
|
|
> Massive thanks to them for sharing this technology. For more information, check out their repository.
|
... | | ... | |