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* [Namespace](#namespace)
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* [Create Zip](#create-zip)
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* [Create Atlas](#create-atlas)
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* [Create Shader](#create-shader)
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* [Item Model](#item-model)
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* [Network Optimization](#network-optimization)
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* [Cull Interval](#cull-interval)
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Should Model Engine create an atlas file automatically.
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### Create Shader
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Should Model Engine create the shaders used for [player limb bone behavior](Modeling/Bone-Behaviors.md#player-limbs-tags).
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### Item Model
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The item model used to create overrides for all generated models.
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