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  • runaitargetselector

runaitargetselector · Changes

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Update runaitargetselector authored Jan 05, 2022 by Phillip's avatar Phillip
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  • skills/mechanics/runaitargetselector.md skills/mechanics/runaitargetselector.md +4 -16
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skills/mechanics/runaitargetselector.md
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Mechanic: RunAITargetSelector Mechanic: RunAITargetSelector
============================= =============================
**Aliases**: aitarget
Change target pathfindergoals. It is not possible to use every goal on Change target pathfindergoals. It is not possible to use every goal on
every entity. To change the ai of an entity, you need to use clear every entity. To change the ai of an entity, you need to use clear
first. After that you can use the runaitargetselector and add the goals first. After that you can use the runaitargetselector and add the goals
...@@ -9,21 +11,7 @@ runaitargetselector skill, you can only use one pathfindergoal in the ...@@ -9,21 +11,7 @@ runaitargetselector skill, you can only use one pathfindergoal in the
mechanic. But aslong as you dont use clear, the pathfindergoal is added mechanic. But aslong as you dont use clear, the pathfindergoal is added
to the end of the already existing goals of the entity. to the end of the already existing goals of the entity.
Possible Pathfindergoals A list of available targets can be found [here](/Mobs/Custom-AI#ai-target-selectors)
------------------------
- clear / reset (clear all goals of the entity)
- hurtbytarget / damager / attacker
- ownerhurttarget / ownertarget
- monsters
- players
- villagers
- iron_golems / golems
- otherfaction
- otherfactionmonsters
- otherfactionvillagers
- specificfaction
- specificfactionmonsters
Example Example
------- -------
...@@ -34,4 +22,4 @@ Skill.yml: ...@@ -34,4 +22,4 @@ Skill.yml:
Skills: Skills:
- runaitargetselector{target=clear} - runaitargetselector{target=clear}
- runaitargetselector{target=players} - runaitargetselector{target=players}
- runaitargetselector{target=monsters} - runaitargetselector{target=monsters}
\ No newline at end of file
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