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  • runaitargetselector

runaitargetselector · Changes

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Update runaitargetselector authored Jan 05, 2022 by Phillip's avatar Phillip
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  • skills/mechanics/runaitargetselector.md skills/mechanics/runaitargetselector.md +4 -16
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skills/mechanics/runaitargetselector.md
View page @ 81b962b4
Mechanic: RunAITargetSelector
=============================
**Aliases**: aitarget
Change target pathfindergoals. It is not possible to use every goal on
every entity. To change the ai of an entity, you need to use clear
first. After that you can use the runaitargetselector and add the goals
......@@ -9,21 +11,7 @@ runaitargetselector skill, you can only use one pathfindergoal in the
mechanic. But aslong as you dont use clear, the pathfindergoal is added
to the end of the already existing goals of the entity.
Possible Pathfindergoals
------------------------
- clear / reset (clear all goals of the entity)
- hurtbytarget / damager / attacker
- ownerhurttarget / ownertarget
- monsters
- players
- villagers
- iron_golems / golems
- otherfaction
- otherfactionmonsters
- otherfactionvillagers
- specificfaction
- specificfactionmonsters
A list of available targets can be found [here](/Mobs/Custom-AI#ai-target-selectors)
Example
-------
......@@ -34,4 +22,4 @@ Skill.yml:
Skills:
- runaitargetselector{target=clear}
- runaitargetselector{target=players}
- runaitargetselector{target=monsters}
- runaitargetselector{target=monsters}
\ No newline at end of file
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