... | @@ -9,9 +9,9 @@ Attributes |
... | @@ -9,9 +9,9 @@ Attributes |
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| Attribute | Aliases | Description | Default Value |
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| Attribute | Aliases | Description | Default Value |
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|---------------------|------------------------|-------------------------------------------------------|------|
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|---------------------|------------------------|-------------------------------------------------------|------|
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| entityskill | eskill, es | skill used if it hits an entity (?) | |
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| entityskill | eskill, es | skill used if it hits an entity (?) | |
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| locationskill | lskill ls | skill used if it hits a location(?) | |
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| locationskill | lskill, ls | skill used if it hits a location(?) | |
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| maxdistance | distance, md, d | max distance to trace | 50 |
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| maxdistance | distance, md, d | max distance to trace | 50 |
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| raywidth| rw, w | Width of the ray traced| 0.2 | |
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| raywidth | rw, w | Width of the ray traced| 0.2 | |
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| ignorepassableblocks| ignorepassable, ip | ignores collision of passable blocks (?) | true |
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| ignorepassableblocks| ignorepassable, ip | ignores collision of passable blocks (?) | true |
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| fluidcollisionmode | fcm | enables collision with fluid blocks (Never/always?) | NEVER|
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| fluidcollisionmode | fcm | enables collision with fluid blocks (Never/always?) | NEVER|
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| accuracy | ac, a | spread of the traced ray |1 |
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| accuracy | ac, a | spread of the traced ray |1 |
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... | | ... | |