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  • disguisetarget

disguisetarget · Changes

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updated disguise mechanics authored Mar 20, 2022 by Phillip's avatar Phillip
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  • skills/mechanics/disguisetarget.md skills/mechanics/disguisetarget.md +8 -9
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skills/mechanics/disguisetarget.md
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......@@ -4,9 +4,6 @@ Mechanic: DisguiseTarget
Runs a disguise string on the target mob. This skill requires Libs'
Disguises and ProtocolLib be installed to enable Disguise functionality.
See [Add-On: Disguises](/addons/disguises/start) for a list of available
disguises.
Attributes
----------
......@@ -20,12 +17,14 @@ Examples
--------
This example would cause the target to turn into a sheep.
Skills:
- disguisetarget{d=SHEEP} @target
```yaml
Skills:
- disguisetarget{d=SHEEP} @target
```
This one would turn it into a player using the skin of Notch and giving
it the display name *Jeb*. Color codes are useable in the nametag field.
Skills:
- disguisetarget{type=player;player=&7Jeb;skin=Notch} @target
```yaml
Skills:
- disguisetarget{d= "player libraryaddict setCustomName '&7Jeb' setSkin Notch.png"} @target
```
\ No newline at end of file
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