Mechanic: DisguiseTarget
Runs a disguise string on the target mob. This skill requires Libs' Disguises and ProtocolLib be installed to enable Disguise functionality.
Attributes
Attribute | Aliases | Description | Default |
---|---|---|---|
disguise | d, type | The disguise to apply to the target. |
Examples
This example would cause the target to turn into a sheep.
Skills:
- disguisetarget{d=SHEEP} @target
This one would turn it into a player using the skin of Notch and giving it the display name Jeb. Color codes are useable in the nametag field.
Skills:
- disguisetarget{d= "player libraryaddict setCustomName '&7Jeb' setSkin Notch.png"} @target