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Mechanics · Changes

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use actual mechanic name and added itemissimilar and bowtension conditions to ze wiki authored Mar 20, 2022 by Phillip's avatar Phillip
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  • Skills/Mechanics.md Skills/Mechanics.md +279 -279
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Skills/Mechanics.md
View page @ 592c5554
......@@ -19,52 +19,52 @@ These skills usually target entities (players or other mobs), but some
are able to target locations as well.
| Mechanic | Description |
|------------------------|----------------------------------------------------------------|
| [Activate Spawner][] | Activates a MythicMobs spawner at the targeted location |
| [Animate ArmorStand][] | Animates an armorstand |
| [Arrow Volley][] | Fires a volley of arrows |
| [Aura Remove][] | Removes an aura from the target entity |
| [Bar Create][] | Creates a custom boss bar on the casting mob |
| [Bar Remove][] | Removes a custom boss bar on the casting mob |
| [Bar Set][] | Modifies a custom boss bar on the casting mob |
| [Break Block][] | Breaks the block at the target location |
| [Break Block And Give Item][] | Breaks the block at the target location and gives an item/droptable |
| [Close Inventory][] | Closes the target player's inventory |
|---------------------------|------------------------------------------------------------------------------------------|
| [ActivateSpawner][] | Activates a MythicMobs spawner at the targeted location |
| [AnimateArmorStand][] | Animates an armorstand |
| [ArrowVolley][] | Fires a volley of arrows |
| [AuraRemove][] | Removes an aura from the target entity |
| [BarCreate][] | Creates a custom boss bar on the casting mob |
| [BarRemove][] | Removes a custom boss bar on the casting mob |
| [BarSet][] | Modifies a custom boss bar on the casting mob |
| [BreakBlock][] | Breaks the block at the target location |
| [BreakBlockAndGiveItem][] | Breaks the block at the target location and gives an item/droptable |
| [CloseInventory][] | Closes the target player's inventory |
| [Command][] | Executes a command for each target |
| [Consume][] | Deals damage and restores health per target hit |
| [Consume Slot][] | Remove an item from a specific slot of the player's inventory |
| [ConsumeSlot][] | Remove an item from a specific slot of the player's inventory |
| [Disengage][] | Causes the caster to leap backwards away from the target entity |
| [Disguise][] | Changes the caster's disguise |
| [Disguise Target][] | Changes the target's disguise |
| [DisguiseTarget][] | Changes the target's disguise |
| [Undisguise][] | Remove the caster's disguise |
| [Dismount][] | Makes the caster dismount whatever they're riding |
| [Clear Threat][] | Makes a mob clear its threat table |
| [Currency Give][] | Give money to a player. Requires Vault and a currency plugin |
| [Currency Take][] | Take money from a player. Requires Vault and a currency plugin |
| [ClearThreat][] | Makes a mob clear its threat table |
| [CurrencyGive][] | Give money to a player. Requires Vault and a currency plugin |
| [CurrencyTake][] | Take money from a player. Requires Vault and a currency plugin |
| [Damage][] | Damages the target for an amount |
| [Base Damage][] | Damages the target for a percent of the mob's damage stat |
| [Damage Percent][] | Damages the target for a percent of their health |
| [Disguise As Block][] | |
| [BaseDamage][] | Damages the target for a percent of the mob's damage stat |
| [DamagePercent][] | Damages the target for a percent of their health |
| [DisguiseAsBlock][] | |
| [Decapitate][] | Drops a player head item based on target |
| [Doppleganger][] | Copies the appearance of the target player |
| [Drop Item][] | Drops an item or droptable at the target location |
| [Eject Passenger][] | Ejects anything riding the caster |
| [DropItem][] | Drops an item or droptable at the target location |
| [EjectPassenger][] | Ejects anything riding the caster |
| [Equip][] | Causes the casting mob to equip an item |
| [Explosion][] | Causes an explosion |
| [Extinguish][] | Removes fire ticks from the target entity |
| [Fawe Paste][] | Pastes a Schematic using FAWE (Fast Async World Edit) |
| [FawePaste][] | Pastes a Schematic using FAWE (Fast Async World Edit) |
| [Feed][] | Feeds the target player |
| [Fill Chest][] | Fills a chest with items, or a droptable |
| [FillChest][] | Fills a chest with items, or a droptable |
| [Fly][] | Applies an [aura][] that allows the targeted player to fly |
| [Force Pull][] | Teleports the target to the caster |
| [ForcePull][] | Teleports the target to the caster |
| [Freeze][] | Freezes the target for the given number of ticks using the Powdered Snow freezing effect |
| [Glow][] | Makes the target glow |
| [Give Item][] | Gives an item to the target |
| [Give Item From Slot][] | Gives an item to the target from the item in the given slot of caster |
| [GiveItem][] | Gives an item to the target |
| [GiveItemFromSlot][] | Gives an item to the target from the item in the given slot of caster |
| [GoTo][] | Move toward the location of the targeter (entity or location) |
| [Heal][] | Heals the target |
| [Heal Percent][] | Heals the target for a percentage of its max-health |
| [Hide From Players][] | Hides the caster, if the caster is a player, from other players for a set duration. |
| [HealPercent][] | Heals the target for a percentage of its max-health |
| [HideFromPlayers][] | Hides the caster, if the caster is a player, from other players for a set duration. |
| [Hologram][] | Summons a hologram to the targeted location |
| [Ignite][] | Sets the target on fire |
| [JSON Message][] | Sends a JSON-format message to the target player(s) |
......@@ -74,64 +74,64 @@ are able to target locations as well.
| [Look][] | Causes the caster to look at the target |
| [Lunge][] | Causes the caster to lunge forward at the target |
| [Message][] | Sends a message to the target player(s) |
| [Modify Global Score][] | Modifies a scoreboard value of the fake player: \_\_GLOBAL\_\_ |
| [Modify Target Score][] | Modifies a scoreboard value of the target |
| [Modify Score][] | Modifies the score of a dummy player |
| [ModifyGlobalScore][] | Modifies a scoreboard value of the fake player: \_\_GLOBAL\_\_ |
| [ModifyTargetScore][] | Modifies a scoreboard value of the target |
| [ModifyScore][] | Modifies the score of a dummy player |
| [Mount][] | Summons a mob for the caster and mounts it |
| [Mount Me][] | Forces the targeted entity to mount the caster |
| [Mount Target][] | Mounts the target |
| [MountMe][] | Forces the targeted entity to mount the caster |
| [MountTarget][] | Mounts the target |
| [Oxygen][] | Gives oxygen to a player target |
| [PlayBlockBreakSound][] | Plays a block breaking sound |
| [PlayBlockFallSound][] | Plays a block falling sound |
| [PlayBlockHitSound][] | Plays a block hit sound |
| [PlayBlockPlaceSound][] | Plays a block place sound |
| [PlayBlockStepSound][] | Plays a block step sound |
| [Pose ArmorStand][] | Changes the pose of the target ArmorStand |
| [PoseArmorStand][] | Changes the pose of the target ArmorStand |
| [Potion][] | Applies a potion effect to the target |
| [Potion Clear][] | Removes all potion effects from target entity |
| [PotionClear][] | Removes all potion effects from target entity |
| [Prison][] | Imprisons the target inside a block |
| [Pull][] | Pulls the target towards the mob |
| [Push Button][] | Pushes a button at the target location
| [Ray Trace][] | Traces a straight line to the target |
| [Ray Trace To][] | Executes a skill with the result of a raytrace to the target location |
| [PushButton][] | Pushes a button at the target location |
| [RayTrace][] | Traces a straight line to the target |
| [RayTraceTo][] | Executes a skill with the result of a raytrace to the target location |
| [Rally][] | Causes other nearby mobs to attack the target |
| [Random Message][] | Sends a random message to the target player |
| [RandomMessage][] | Sends a random message to the target player |
| [Remount][] | Remounts the mob the caster originally spawned riding, if it is still alive |
| [Remove][] | Removes the target mob |
| [Remove HeldItem][] | Removes some of the item the target player is holding |
| [Remove Owner][] | Removes the ownership of the target mob |
| [Run AI Goal Selector][] | Change the target's AIGoalSelectors |
| [Run AI Target Selector][] | Change the target's AITargetSelectors |
| [Send Action Message][] | Sends an Actionbar Message to the target player |
| [Send Resource Pack][] | Sends a Resource Pack to the target player |
| [Send Title Message][] | Sends a Title/Subtitle Message to the target player |
| [Send Toast][] | Sends an achievement toast to the target player |
| [Set AI][] | Disables/enables the AI of the target mob |
| [Set Block Type][] | Change block type at target location |
| [Set Game Mode][] | Sets the Game Mode of the target player |
| [Set Gliding][] | Makes the target glide if they have elytra |
| [Set Global Score][] | Sets a scoreboard value on the fake player: \_\_GLOBAL\_\_ |
| [Set Gravity][] | Sets whether gravity affects the target entity |
| [Set Health][] | Sets the health of the target entity |
| [Set Level][] | Changes the casting mob's level |
| [Set Max Health][] | Sets the max health of the target entity |
| [Set Mob Color][] | Changes the color of the target if it is a colorable mob |
| [Set Mob Score][] | Sets a scoreboard value on the casting mob |
| [Set Name][] | Changes the target entity's name |
| [Set NoDamageTicks][] | Sets the nodamageticks of the target |
| [Set Owner][] | Makes the target the owner of the casting mob |
| [Set Rotation][] | Sets the rotation of the target |
| [Set Target Score][] | Sets the score of the target |
| [Set Score][] | Sets the scoreboard value of a dummy player |
| [Set Speed][] | Sets the target entity's speed attribute |
| [Set Stance][] | Sets the stance of the target mob |
| [RemoveHeldItem][] | Removes some of the item the target player is holding |
| [RemoveOwner][] | Removes the ownership of the target mob |
| [RunAIGoalSelector][] | Change the target's AIGoalSelectors |
| [RunAITargetSelector][] | Change the target's AITargetSelectors |
| [SendActionMessage][] | Sends an Actionbar Message to the target player |
| [SendResourcePack][] | Sends a Resource Pack to the target player |
| [SendTitleMessage][] | Sends a Title/Subtitle Message to the target player |
| [SendToast][] | Sends an achievement toast to the target player |
| [SetAI][] | Disables/enables the AI of the target mob |
| [SetBlockType][] | Change block type at target location |
| [SetGameMode][] | Sets the Game Mode of the target player |
| [SetGliding][] | Makes the target glide if they have elytra |
| [SetGlobalScore][] | Sets a scoreboard value on the fake player: \_\_GLOBAL\_\_ |
| [SetGravity][] | Sets whether gravity affects the target entity |
| [SetHealth][] | Sets the health of the target entity |
| [SetLevel][] | Changes the casting mob's level |
| [SetMaxHealth][] | Sets the max health of the target entity |
| [SetMobColor][] | Changes the color of the target if it is a colorable mob |
| [SetMobScore][] | Sets a scoreboard value on the casting mob |
| [SetName][] | Changes the target entity's name |
| [SetNoDamageTicks][] | Sets the nodamageticks of the target |
| [SetOwner][] | Makes the target the owner of the casting mob |
| [SetRotation][] | Sets the rotation of the target |
| [SetTargetScore][] | Sets the score of the target |
| [SetScore][] | Sets the scoreboard value of a dummy player |
| [SetSpeed][] | Sets the target entity's speed attribute |
| [SetStance][] | Sets the stance of the target mob |
| [Shield][] | Applies an absorb shield to the target entity |
| [Shield Break][] | Forces the player to lower their shield and puts it on cooldown |
| [Shield Percent][] | Applies an absorb shield to the target entity for a percentage of their max health |
| [Shoot Fireball][] | Shoots a fireball at the target |
| [Shoot Potion][] | Throws a potion at the target |
| [Shoot Skull][] | Shoots a wither skull at the target |
| [Shoot Shulker Bullet][] | Shoots a shulker bullet at the target entity |
| [ShieldBreak][] | Forces the player to lower their shield and puts it on cooldown |
| [ShieldPercent][] | Applies an absorb shield to the target entity for a percentage of their max health |
| [ShootFireball][] | Shoots a fireball at the target |
| [ShootPotion][] | Throws a potion at the target |
| [ShootSkull][] | Shoots a wither skull at the target |
| [ShootShulkerBullet][] | Shoots a shulker bullet at the target entity |
| [Signal][] | Sends a signal to a mob |
| [Speak][] | Causes the mob to speak in chat, with options for speech bubbles |
| [Spring][] | Creates a temporary spring of liquid at the target |
......@@ -139,20 +139,20 @@ are able to target locations as well.
| [Suicide][] | Causes the caster to die |
| [Summon][] | Summons other mobs at the target |
| [Swap][] | Swaps locations with the target |
| [Add Tag][] | Adds a scoreboard tag to the target |
| [Remove Tag][] | Removes a scoreboard tag from the target |
| [Take Item][] | Removes an item from the targeted player's inventory |
| [AddTag][] | Adds a scoreboard tag to the target |
| [RemoveTag][] | Removes a scoreboard tag from the target |
| [TakeItem][] | Removes an item from the targeted player's inventory |
| [Teleport][] | Teleports to the target |
| [Teleport In][] | Teleports the target relative to the caster's yaw |
| [Teleport To][] | Teleports the target to a specified location |
| [TeleportIn][] | Teleports the target relative to the caster's yaw |
| [TeleportTo][] | Teleports the target to a specified location |
| [Threat][] | Modifies the mob's threat towards the target |
| [Throw][] | Throws the target entity |
| [Toggle Lever][] | Toggles a lever at the target location |
| [Toggle Sitting][] | Toggles the sitting state for cats, dogs, foxes, and parrots. |
| [Track Location][] | Sets the mob's tracked location to the targeted location |
| [ToggleLever][] | Toggles a lever at the target location |
| [ToggleSitting][] | Toggles the sitting state for cats, dogs, foxes, and parrots. |
| [TrackLocation][] | Sets the mob's tracked location to the targeted location |
| [Velocity][] | Modifies the velocity of the target entity(s) |
| [Weather][] | Modifies the weather in the target world |
| [Wolf Sit][] | Forces a targeted wolf to sit. |
| [WolfSit][] | Forces a targeted wolf to sit. |
Effect Mechanics
----------------
......@@ -170,38 +170,38 @@ to call other skills. If you specify a target, all other skills called
by these will "inherit" the targets (if applicable).
| Mechanic | Description |
|---------------------|-----------------------------------------------------------------------------------------|
|----------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------|
| **[Skill][]** | Executes a meta-skill. The butter for your bread. |
| [Aura][] | Applies an aura to the targeted entity, allowing for skills to be run onStart/onTick/onEnd/Etc which all originate from the target. |
| [Cancel Event][] | Cancel the Event that triggered the current skill-tree. Only works for certain triggers. |
| [CancelEvent][] | Cancel the Event that triggered the current skill-tree. Only works for certain triggers. |
| [Cast][] | "Casts" a meta-skill using various advanced options. |
| [Chain][] | Chains a skill between multiple targets that are near each other. |
| [Chain Missile][] | A missile that chains between entities. **Premium-Only** mechanic! |
| [ChainMissile][] | A missile that chains between entities. **Premium-Only** mechanic! |
| [Delay][] | Delays execution of the current skill list by a set number of ticks. |
| [Global Cooldown][] | Sets the caster's Global Cooldown timer |
| [GlobalCooldown][] | Sets the caster's Global Cooldown timer |
| [Missile][] | Fires a homing projectile towards the target. |
| [Modify Projectile][] | Modifying the projectile / missile / orbital |
| [On Attack][] | Applies an [aura][] to the target that triggers skills when they attack |
| [On Damaged][] | Applies an [aura][] to the target that triggers skills when they take damage |
| [On Shoot][] | Applies an [aura][] to the target that triggers skills when they shoot a bow |
| [On Block Break][] | Applies an [aura][] to the target that triggers skills when they break a block |
| [On Block Place][] | Applies an [aura][] to the target that triggers skills when they place a block |
| [On Swing][] | Applies an [aura][] to the target that triggers skills when they swing / left click |
| [On Interact][] | Applies an [aura][] to the target that triggers skills when they interact / right click while holding a block or looking at an outlined block (NOT AIR) |
| [On Jump][] | Applies an [aura][] to the target that triggers a skill when they jump (PAPER ONLY MECHANIC) |
| [On Death][] | Applies an [aura][] to the target that triggers a skill when they die |
| [ModifyProjectile][] | Modifying the projectile / missile / orbital |
| [OnAttack][] | Applies an [aura][] to the target that triggers skills when they attack |
| [OnDamaged][] | Applies an [aura][] to the target that triggers skills when they take damage |
| [OnShoot][] | Applies an [aura][] to the target that triggers skills when they shoot a bow |
| [OnBlockBreak][] | Applies an [aura][] to the target that triggers skills when they break a block |
| [OnBlockPlace][] | Applies an [aura][] to the target that triggers skills when they place a block |
| [OnSwing][] | Applies an [aura][] to the target that triggers skills when they swing / left click |
| [OnInteract][] | Applies an [aura][] to the target that triggers skills when they interact / right click while holding a block or looking at an outlined block (NOT AIR) |
| [OnJump][] | Applies an [aura][] to the target that triggers a skill when they jump (PAPER ONLY MECHANIC) |
| [OnDeath][] | Applies an [aura][] to the target that triggers a skill when they die |
| [Orbital][] | Applies an [aura][] that causes a projectile to orbit around the target |
| [Projectile][] | Fires a highly-customizable projectile towards the target |
| [Shoot][] | Shoots a item-projectile at the target, similar to arrows/eggs/snowballs. |
| [Volley][] | Shoots a volley of projectile-items at the target with various options |
| [Sudo Skill][] | Makes the target execute a skill |
| [Random Skill][] | Executes a random skill from a list |
| [SudoSkill][] | Makes the target execute a skill |
| [RandomSkill][] | Executes a random skill from a list |
| [Totem][] | Creates a static "totem" at a location that can execute other skills |
| [Variable Add][] | Adds an amount to a numeric variable |
| [Variable Math][] | Performs math on a numeric variable |
| [Set Variable][] | Sets the value of a variable |
| [Variable Unset][] | Unsets the variable |
| [Variable Subtract][] | Subtracts an amount from a numeric variable |
| [VariableAdd][] | Adds an amount to a numeric variable |
| [VariableMath][] | Performs math on a numeric variable |
| [SetVariable][] | Sets the value of a variable |
| [VariableUnset][] | Unsets the variable |
| [VariableSubtract][] | Subtracts an amount from a numeric variable |
Universal Attributes
--------------------
......@@ -209,7 +209,7 @@ Universal Attributes
The following attributes are applicable to all mechanics.
| Attribute | Shorthand | Description | Default |
|----------------|-----------|------------------------------------------------|---------|
|----------------|-----------|----------------------------------------------------------------|---------|
| cooldown | cd | In seconds. Allows for decimal values. | 0 |
| delay | | Delays the execution of the mechanic by a set number of ticks. | 0 |
| repeat | | How many times the mechanic should be repeated | 0 |
......@@ -229,147 +229,147 @@ but not yet ready for use.
[here!]: /skills/skillparametersystem
[Targeter]: /skills/targeters/
[Activate Spawner]: /skills/mechanics/activatespawner
[Animate ArmorStand]: /skills/mechanics/animatearmorstand
[Arrow Volley]: /skills/mechanics/arrowvolley
[Aura Remove]: /skills/mechanics/auraremove
[Bar Create]: /skills/mechanics/barcreate
[Bar Set]: /skills/mechanics/barset
[Bar Remove]: /skills/mechanics/barremove
[Break Block]: /skills/mechanics/breakblock
[Break Block And Give Item]: /skills/mechanics/breakBlockAndGiveItem
[Close Inventory]: /skills/mechanics/closeinventory
[ActivateSpawner]: /skills/mechanics/activatespawner
[AnimateArmorStand]: /skills/mechanics/animatearmorstand
[ArrowVolley]: /skills/mechanics/arrowvolley
[AuraRemove]: /skills/mechanics/auraremove
[BarCreate]: /skills/mechanics/barcreate
[BarSet]: /skills/mechanics/barset
[BarRemove]: /skills/mechanics/barremove
[BreakBlock]: /skills/mechanics/breakblock
[BreakBlockAndGiveItem]: /skills/mechanics/breakBlockAndGiveItem
[CloseInventory]: /skills/mechanics/closeinventory
[Command]: /skills/mechanics/command
[Consume]: /skills/mechanics/consume
[Consume Slot]: /skills/mechanics/consumeslot
[ConsumeSlot]: /skills/mechanics/consumeslot
[Disengage]: /skills/mechanics/disengage
[Disguise]: /skills/mechanics/disguise
[Disguise Target]: /skills/mechanics/disguisetarget
[DisguiseTarget]: /skills/mechanics/disguisetarget
[Undisguise]: /skills/mechanics/undisguise
[Dismount]: /skills/mechanics/dismount
[Clear Threat]: /skills/mechanics/clearthreat
[Currency Give]: /skills/mechanics/currencygive
[Currency Take]: /skills/mechanics/currencytake
[ClearThreat]: /skills/mechanics/clearthreat
[CurrencyGive]: /skills/mechanics/currencygive
[CurrencyTake]: /skills/mechanics/currencytake
[Damage]: /skills/mechanics/damage
[Base Damage]: /skills/mechanics/basedamage
[Damage Percent]: /skills/mechanics/percentdamage
[BaseDamage]: /skills/mechanics/basedamage
[DamagePercent]: /skills/mechanics/percentdamage
[Decapitate]: /skills/mechanics/decapitate
[Doppleganger]: /skills/mechanics/doppleganger
[Drop Item]: /skills/mechanics/dropitem
[Eject Passenger]: /skills/mechanics/ejectpassenger
[DropItem]: /skills/mechanics/dropitem
[EjectPassenger]: /skills/mechanics/ejectpassenger
[Equip]: /skills/mechanics/equip
[Explosion]: /skills/mechanics/explosion
[Extinguish]: /skills/mechanics/extinguish
[Fawe Paste]: /skills/mechanics/fawepaste
[FawePaste]: /skills/mechanics/fawepaste
[Feed]: /skills/mechanics/feed
[Fill Chest]: /skills/mechanics/fillChest
[FillChest]: /skills/mechanics/fillChest
[Fly]: /skills/mechanics/fly
[Freeze]: /skills/mechanics/freeze
[aura]: /skills/mechanics/aura
[Force Pull]: /skills/mechanics/forcepull
[ForcePull]: /skills/mechanics/forcepull
[Glow]: /skills/mechanics/glow
[Give Item]: /skills/mechanics/giveitem
[Give Item From Target]: /skills/mechanics/giveitemfromtarget
[GiveItem]: /skills/mechanics/giveitem
[GiveItemFromTarget]: /skills/mechanics/giveitemfromtarget
[GoTo]: /skills/mechanics/goto
[Heal]: /skills/mechanics/heal
[Heal Percent]: /skills/mechanics/healpercent
[HealPercent]: /skills/mechanics/healpercent
[Hologram]: /skills/mechanics/hologram
[Ignite]: /skills/mechanics/ignite
[JSON Message]: /skills/mechanics/jsonmessage
[JSONMessage]: /skills/mechanics/jsonmessage
[Jump]: /skills/mechanics/jump
[Leap]: /skills/mechanics/leap
[Lightning]: /skills/mechanics/lightning
[Look]: /skills/mechanics/look
[Lunge]: /skills/mechanics/lunge
[Message]: /skills/mechanics/message
[Modify Global Score]: /skills/mechanics/modifyglobalscore
[Modify Target Score]: /skills/mechanics/modifytargetscore
[Modify Score]: /skills/mechanics/modifyscore
[ModifyGlobalScore]: /skills/mechanics/modifyglobalscore
[ModifyTargetScore]: /skills/mechanics/modifytargetscore
[ModifyScore]: /skills/mechanics/modifyscore
[Mount]: /skills/mechanics/mount
[Mount Me]: /skills/mechanics/mountme
[Mount Target]: /skills/mechanics/mounttarget
[MountMe]: /skills/mechanics/mountme
[MountTarget]: /skills/mechanics/mounttarget
[Oxygen]: /skills/mechanics/oxygen
[Pose ArmorStand]: /skills/mechanics/posearmorstand
[PoseArmorStand]: /skills/mechanics/posearmorstand
[Potion]: /skills/mechanics/potion
[Potion Clear]: /skills/mechanics/potionclear
[PotionClear]: /skills/mechanics/potionclear
[Prison]: /skills/mechanics/prison
[Pull]: /skills/mechanics/pull
[Push Button]: /skills/mechanics/pushbutton
[PushButton]: /skills/mechanics/pushbutton
[Rally]: /skills/mechanics/rally
[Random Message]: /skills/mechanics/randommessage
[Ray Trace]: /skills/mechanics/raytrace
[Ray Trace To]: /skills/mechanics/raytraceto
[RandomMessage]: /skills/mechanics/randommessage
[RayTrace]: /skills/mechanics/raytrace
[RayTraceTo]: /skills/mechanics/raytraceto
[Remount]: /skills/mechanics/remount
[Remove]: /skills/mechanics/remove
[Remove HeldItem]: /skills/mechanics/removehelditem
[Remove Owner]: /skills/mechanics/removeowner
[Run AI Goal Selector]: /skills/mechanics/runaigoalselector
[Run AI Target Selector]: /skills/mechanics/runaitargetselector
[Send Action Message]: /skills/mechanics/sendactionmessage
[Send Resource Pack]: /skills/mechanics/sendresourcepack
[Send Title Message]: /skills/mechanics/sendtitlemessage
[Send Toast]: /skills/mechanics/sendtoast
[Set AI]: /skills/mechanics/setai
[Set Block Type]: /skills/mechanics/setblocktype
[Set Game Mode]: /skills/mechanics/setgamemode
[Set Gliding]: /skills/mechanics/setgliding
[Set Global Score]: /skills/mechanics/setglobalscore
[Set Gravity]: /skills/mechanics/setgravity
[Set Health]: /skills/mechanics/sethealth
[Set Level]: /skills/mechanics/setlevel
[Set Max Health]: /skills/mechanics/setmaxhealth
[Set Mob Color]: /skills/mechanics/setmobcolor
[Set Mob Score]: /skills/mechanics/setmobscore
[Set Name]: /skills/mechanics/setname
[Set NoDamageTicks]: /skills/mechanics/setnodamageticks
[Set Owner]: /skills/mechanics/setowner
[Set Rotation]: /skills/mechanics/setrotation
[Set Target Score]: /skills/mechanics/settargetscore
[Set Score]: /skills/mechanics/setscore
[Set Speed]: /skills/mechanics/setspeed
[Set Stance]: /skills/mechanics/setstance
[RemoveHeldItem]: /skills/mechanics/removehelditem
[RemoveOwner]: /skills/mechanics/removeowner
[RunAIGoalSelector]: /skills/mechanics/runaigoalselector
[RunAITargetSelector]: /skills/mechanics/runaitargetselector
[SendActionMessage]: /skills/mechanics/sendactionmessage
[SendResourcePack]: /skills/mechanics/sendresourcepack
[SendTitleMessage]: /skills/mechanics/sendtitlemessage
[SendToast]: /skills/mechanics/sendtoast
[SetAI]: /skills/mechanics/setai
[SetBlockType]: /skills/mechanics/setblocktype
[SetGameMode]: /skills/mechanics/setgamemode
[SetGliding]: /skills/mechanics/setgliding
[SetGlobalScore]: /skills/mechanics/setglobalscore
[SetGravity]: /skills/mechanics/setgravity
[SetHealth]: /skills/mechanics/sethealth
[SetLevel]: /skills/mechanics/setlevel
[SetMaxHealth]: /skills/mechanics/setmaxhealth
[SetMobColor]: /skills/mechanics/setmobcolor
[SetMobScore]: /skills/mechanics/setmobscore
[SetName]: /skills/mechanics/setname
[SetNoDamageTicks]: /skills/mechanics/setnodamageticks
[SetOwner]: /skills/mechanics/setowner
[SetRotation]: /skills/mechanics/setrotation
[SetTargetScore]: /skills/mechanics/settargetscore
[SetScore]: /skills/mechanics/setscore
[SetSpeed]: /skills/mechanics/setspeed
[SetStance]: /skills/mechanics/setstance
[Shield]: /skills/mechanics/shield
[Shield Percent]: /skills/mechanics/shieldpercent
[Shoot Fireball]: /skills/mechanics/shootfireball
[Shoot Potion]: /skills/mechanics/shootpotion
[Shoot Skull]: /skills/mechanics/shootskull
[Shoot Shulker Bullet]: /skills/mechanics/shootshulkerbullet
[ShieldPercent]: /skills/mechanics/shieldpercent
[ShootFireball]: /skills/mechanics/shootfireball
[ShootPotion]: /skills/mechanics/shootpotion
[ShootSkull]: /skills/mechanics/shootskull
[ShootShulkerBullet]: /skills/mechanics/shootshulkerbullet
[Signal]: /skills/mechanics/signal
[Speak]: /skills/mechanics/speak
[Spring]: /skills/mechanics/spring
[Stun]: /skills/mechanics/stun
[Suicide]: /skills/mechanics/suicide
[Summon]: /skills/mechanics/summon
[Add Tag]: /skills/mechanics/addtag
[Remove Tag]: /skills/mechanics/removetag
[Take Item]: /skills/mechanics/takeitem
[AddTag]: /skills/mechanics/addtag
[RemoveTag]: /skills/mechanics/removetag
[TakeItem]: /skills/mechanics/takeitem
[Teleport]: /skills/mechanics/teleport
[Teleport In]: /skills/mechanics/teleportin
[Teleport To]: /skills/mechanics/teleportto
[TeleportIn]: /skills/mechanics/teleportin
[TeleportTo]: /skills/mechanics/teleportto
[Threat]: /skills/mechanics/threat
[Throw]: /skills/mechanics/throw
[Toggle Lever]: /skills/mechanics/togglelever
[Toggle Sitting]: /skills/mechanics/togglesitting
[ToggleLever]: /skills/mechanics/togglelever
[ToggleSitting]: /skills/mechanics/togglesitting
[Velocity]: /skills/mechanics/velocity
[Weather]: /skills/mechanics/weather
[Wolf Sit]: /skills/mechanics/wolfsit
[WolfSit]: /skills/mechanics/wolfsit
[View the list of Effect Mechanics by clicking here]: /skills/effects/
[Skill]: /skills/mechanics/skill
[Aura]: /skills/mechanics/aura
[Cancel Event]: /skills/mechanics/cancelevent
[CancelEvent]: /skills/mechanics/cancelevent
[Cast]: /skills/mechanics/cast
[Chain]: /skills/mechanics/chain
[Chain Missile]: /skills/mechanics/chainmissile
[ChainMissile]: /skills/mechanics/chainmissile
[Delay]: /skills/mechanics/delay
[Global Cooldown]: /skills/mechanics/globalcooldown
[GlobalCooldown]: /skills/mechanics/globalcooldown
[Missile]: /skills/mechanics/missile
[Modify Projectile]: /skills/mechanics/modifyprojectile
[On Attack]: /skills/mechanics/onattack
[On Damaged]: /skills/mechanics/ondamaged
[On Jump]: /skills/mechanics/onjump
[On Shoot]: /skills/mechanics/onshoot
[On Swing]: /skills/mechanics/onswing
[On Use]: /skills/mechanics/onuse
[ModifyProjectile]: /skills/mechanics/modifyprojectile
[OnAttack]: /skills/mechanics/onattack
[OnDamaged]: /skills/mechanics/ondamaged
[OnJump]: /skills/mechanics/onjump
[OnShoot]: /skills/mechanics/onshoot
[OnSwing]: /skills/mechanics/onswing
[OnUse]: /skills/mechanics/onuse
[Orbital]: /skills/mechanics/orbital
[Projectile]: /skills/mechanics/projectile
[PlayBlockBreakSound]: skills/mechanics/PlayBlockBreakSound
......@@ -379,24 +379,24 @@ but not yet ready for use.
[PlayBlockStepSound]: skills/mechanics/PlayBlockStepSound
[Shoot]: /skills/mechanics/shoot
[Volley]: /skills/mechanics/volley
[Sudo Skill]: /skills/mechanics/sudoskill
[Random Skill]: /skills/mechanics/randomskill
[SudoSkill]: /skills/mechanics/sudoskill
[RandomSkill]: /skills/mechanics/randomskill
[Totem]: /skills/mechanics/totem
[Variable Add]: /skills/mechanics/variableadd
[Variable Math]: /skills/mechanics/variablemath
[Set Variable]: /skills/mechanics/setvariable
[Variable Unset]: /skills/mechanics/variableunset
[Variable Subtract]: /skills/mechanics/variablesubtract
[VariableAdd]: /skills/mechanics/variableadd
[VariableMath]: /skills/mechanics/variablemath
[SetVariable]: /skills/mechanics/setvariable
[VariableUnset]: /skills/mechanics/variableunset
[VariableSubtract]: /skills/mechanics/variablesubtract
[Swap]: /skills/mechanics/swap
[Time]: /skills/mechanics/time
[Hide From Players]: /skills/mechanics/hidefromplayers
[Track Location]: /skills/mechanics/tracklocation
[Disguise As Block]: /skills/mechanics/disguiseasblock
[Give Item From Slot]: /skills/mechanics/giveitemfromslot
[On Block Break]: /skills/mechanics/onblockbreak
[On Block Place]: /skills/mechanics/onblockplace
[On Swing]: /skills/mechanics/onswing
[On Interact]: /skills/mechanics/oninteract
[On Jump]: /skills/mechanics/onjump
[On Death]: /skills/mechanics/ondeath
[Shield Break]: /skills/mechanics/shieldbreak
\ No newline at end of file
[HideFromPlayers]: /skills/mechanics/hidefromplayers
[TrackLocation]: /skills/mechanics/tracklocation
[DisguiseAsBlock]: /skills/mechanics/disguiseasblock
[GiveItemFromSlot]: /skills/mechanics/giveitemfromslot
[OnBlockBreak]: /skills/mechanics/onblockbreak
[OnBlockPlace]: /skills/mechanics/onblockplace
[OnSwing]: /skills/mechanics/onswing
[OnInteract]: /skills/mechanics/oninteract
[OnJump]: /skills/mechanics/onjump
[OnDeath]: /skills/mechanics/ondeath
[ShieldBreak]: /skills/mechanics/shieldbreak
\ No newline at end of file
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Tutorials

  • DamageSpells