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  • Custom AI

Custom AI · Changes

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Added goal arguments to rangedattack and bowattack authored Mar 08, 2022 by Phillip's avatar Phillip
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+69 -69
  • Mobs/Custom-AI.md Mobs/Custom-AI.md +69 -69
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Mobs/Custom-AI.md
View page @ 48966e01
......@@ -23,7 +23,7 @@ This zombie would attack players, and walk around randomly when not targeting an
**All Mobs**
| AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- |
|------------------------------------|------------------|----------------------------------------------------------------------------------------------------------|
| clear | reset | Removes the AI from the mob |
| breakdoors | | Causes the mob to break down doors it runs into |
| eatgrass | | Makes the mob occasionally… eat grass |
......@@ -46,7 +46,7 @@ AIGoalSelectors:
**Creatures Only**
| AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- |
|-------------------------------------|------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| avoidcreepers | | Causes the mob to avoid Creepers |
| avoidskeletons | | Causes the mob to avoid Skeletons |
| avoidzombies | | Causes the mob to avoid Zombies |
......@@ -69,26 +69,26 @@ AIGoalSelectors:
| gotolocation x,y,z | goto | Makes the mob go to the specified location(Notice Followrange must more than the distance between location and mob) |
| gotoowner # | | Makes the mob move towards its owner when beyond a certain distance (defaults to 5 blocks,Notice Followrange must more than the distance between location and mob) |
| gotoparent | | Makes the mob move towards its parent mob |
| panicWhenOnFire | panic | Run around panicking when on fire and look for water
| panicWhenOnFire | panic | Run around panicking when on fire and look for water |
| randomFly | | Fly around randomly |
**Creepers Only**
| AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- |
|--------------|----------------|-----------------------------------------------|
| creeperswell | creeperexplode | Make a creeper want to explode on its target. |
**Ranged Entities Only**
| AI Goal | Aliases | Description |
| ----------------- | ----------------------- | ----------------------------------------------------- |
| arrowattack | | Projectile attack (shooting a bow for a skeleton) |
| skeletonbowattack | bowshoot, bowmaster | Draw the bow and shoot the arrow |
|--------------------------------------------|---------------------|----------------------------------|
| [rangedattack](/Mobs/ai/goals/arrowattack) | arrowattack | A basic ranged/projectile attack |
| [bowattack](/Mobs/ai/goals/bowattack) | bowshoot, bowmaster | An advanced bow attack. |
**Piglins and Pillagers Only**
| AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- |
|----------------|---------|------------------------|
| crossbowAttack | | attack with a crossbow |
**AI Target Selectors**
......@@ -115,7 +115,7 @@ SuperMob:
**All Creatures**
| AI Goal | Aliases | Description |
| ------------- | ---------------- | ----------------------------------------------------- |
|---------------------------------------------|-------------------------------|----------------------------------------------------------------|
| clear | | Special Option. Clears all of the mob's AI. |
| attacker | hurtbytarget, damager | Targets whatever attacks the mob |
| monsters | | Targets monsters. |
......@@ -137,7 +137,7 @@ AITargetSelectors:
**All Creatures(Faction Support)**
| AI Goal | Description |
| ------------- | ----------------------------------------------------- |
|----------------------------------------|--------------------------------------------------------|
| OtherFaction | Targets ANY entities that are in a different faction. |
| OtherFactionMonsters | Targets any monsters that are in a different faction. |
| OtherFactionVillagers | Targets any villagers that are in a different faction. |
......@@ -156,6 +156,6 @@ This will force a mob to attack mobs only in the “undead” faction.
**Tameable Creatures**
| AI Goal | Description |
| ------------- | ----------------------------------------------------- |
|---------------|-------------------------------------------|
| ownerattacker | Targets whatever attacks the mob's owner. |
| ownertarget | Targets whatever the mob's owner attacks. |
\ No newline at end of file
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