|  |  | Custom Menus are a special feature added by MythicRPG that allows you to make... custom menus. | 
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|  |  | [[_TOC_]] | 
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|  |  | # Custom Menus | 
|  |  | ### Creating Menus | 
|  |  | You can create menus by placing them in any `.yml` file inside a `menus` folder in any mythic pack. | 
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|  |  | For example, you can create a new `.yml` file at `plugins/MythicMobs/menus/custom_menus.yml`. | 
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|  |  | Any top-level node will be loaded as a menu using the standard Mythic menu format. For example, to create a menu named `MyCustomMenu` you'd place this in the file: | 
|  |  | ``` | 
|  |  | MyCustomMenu: | 
|  |  | Display: "My Custom Menu" | 
|  |  | Size: 27 | 
|  |  | Schema: | 
|  |  | - '1 1 1 1 1 1 1 1 1' | 
|  |  | - '0 0 0 0 B 0 0 0 0' | 
|  |  | - '1 1 1 1 1 1 1 1 1' | 
|  |  | Icons: | 
|  |  | FILLER: | 
|  |  | Mapping: 1 | 
|  |  | Material: RED_STAINED_GLASS_PANE | 
|  |  | Display: '' | 
|  |  | Model: 1 | 
|  |  | TEST_BUTTON: | 
|  |  | Mapping: B | 
|  |  | Material: GOLD_INGOT | 
|  |  | Model: 4 | 
|  |  | Display: 'Test' | 
|  |  | Skills: | 
|  |  | - sound{s=entity.chicken.egg} | 
|  |  | - setcustommenubutton{slot=11;icon=DYNAMIC_BUTTON} | 
|  |  | - message{m="you hit me"} @self | 
|  |  | DYNAMIC_BUTTON: | 
|  |  | Material: IRON_SWORD | 
|  |  | Model: 100 | 
|  |  | ``` | 
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|  |  | This example includes many of the features of the custom menu system. | 
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|  |  | The `Schema` defines how the menu looks - it's basically a `9 x height` grid representing the menu's icons. Each letter/number is mapped to one of the icons defined under the `Icons` section. | 
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|  |  | For example, any slot in the Schema with 1 is mapped to FILLER: | 
|  |  | ``` | 
|  |  | FILLER: | 
|  |  | Mapping: 1 | 
|  |  | ``` | 
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|  |  | Icons contain: | 
|  |  | - `Mapping`: a letter or number used to map the icon to the schema | 
|  |  | - `Material`: the Material of the icon | 
|  |  | - `Model`: the CustomModelData of the icon | 
|  |  | - `Display`: the Display Name of the icon | 
|  |  | - `Lore`: a list of lines of lore | 
|  |  | - `Skills`: Skills executed when the button is pressed | 
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|  |  | ### Modifying a Menu | 
|  |  | You can modify an open menu using the `setcustommenubutton{slot=11;icon=ICON}` mechanic | 
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|  |  | ### Opening Menus | 
|  |  | To open a custom menu you've created, you can use one of the following: | 
|  |  | - **`Command`** - `/mythicrpg menus open [menu] <player>` | 
|  |  | - **`Mechanic`** - the `openCustomMenu{menu=name}` mechanic |