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Archetypes · Changes

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added Bindings option authored Oct 29, 2024 by Lxlp's avatar Lxlp
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Archetypes.md
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......@@ -22,7 +22,7 @@ The example pack generates a `classes.yml` file which contains several simple ex
| LevelSkills | A list of skills called when a player levels up this class |
| Skills | A list of mechanics applied to anyone with this archetype. Functions the same as how Mythic Mobs are configured |
| [Leveling] | A list of options regarding how the class levels up |
| Bindings | Force a player's bindings as they level up |
### Default Archetypes
You can configure a 'default' archetype that new players will start as in the `config-archetypes.yml` file inside the `MythicMobs` plugin directory.
......@@ -49,6 +49,10 @@ TestArchetype:
- HEALTH '20 + 5L'
InitSkills: []
QuitSkills: []
Bindings:
- 1 Fireball
- 2 IceBall
- 3 PoisonBall
Skills:
- message{m="item"} ~onPickupItem ?triggeringItemType{type=TestFireWand}
```
......
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