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| LevelSkills | A list of skills called when a player levels up this class |
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| Skills | A list of mechanics applied to anyone with this archetype. Functions the same as how Mythic Mobs are configured |
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| [Leveling] | A list of options regarding how the class levels up |
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| Bindings | Force a player's bindings as they level up |
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### Default Archetypes
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You can configure a 'default' archetype that new players will start as in the `config-archetypes.yml` file inside the `MythicMobs` plugin directory.
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- HEALTH '20 + 5L'
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InitSkills: []
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QuitSkills: []
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Bindings:
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- 1 Fireball
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- 2 IceBall
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- 3 PoisonBall
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Skills:
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- message{m="item"} ~onPickupItem ?triggeringItemType{type=TestFireWand}
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```
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