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  • MythicCrucibleMythicCrucible
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Triggers · Changes

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added links to mythic triggers authored Nov 13, 2024 by Lxlp's avatar Lxlp
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  • Skills/Triggers.md Skills/Triggers.md +10 -10
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Skills/Triggers.md
View page @ d3b965c4
...@@ -7,22 +7,22 @@ Crucible supports all other triggers that would generally make sense, and also a ...@@ -7,22 +7,22 @@ Crucible supports all other triggers that would generally make sense, and also a
| Trigger | When it fires... | | Trigger | When it fires... |
|----------------------------------------|--------------------------------------------------------------| |----------------------------------------|--------------------------------------------------------------|
| onAttack | When the player hits another entity | | [onAttack](/../../../MythicMobs/-/wikis/Skills/Triggers/onAttack) | When the player hits another entity |
| onConsume | Triggered if the item is food or a potion that is eaten | | onConsume | Triggered if the item is food or a potion that is eaten |
| onCrouch | When the player crouches | | onCrouch | When the player crouches |
| onUnCrouch | When the player stops crouching | | onUnCrouch | When the player stops crouching |
| onDamaged | When the player is damaged | | [onDamaged](/../../../MythicMobs/-/wikis/Skills/Triggers/onDamaged) | When the player is damaged |
| onDeath | When the player dies | | [onDeath](/../../../MythicMobs/-/wikis/Skills/Triggers/onDeath) | When the player dies |
| onEquip | When a player equips an armor piece. | | onEquip | When a player equips an armor piece. |
| onUnEquip | When a player unequips an armor piece. | | onUnEquip | When a player unequips an armor piece. |
| onInteract | When the player interacts with an entity | | [onInteract](/../../../MythicMobs/-/wikis/Skills/Triggers/onInteract) | When the player interacts with an entity |
| onBowHit | When a player hits an entity with an arrow | | [onBowHit](/../../../MythicMobs/-/wikis/Skills/Triggers/onBowHit) | When a player hits an entity with an arrow |
| onPotionSplash | Triggered if the item is a potion that was thrown | | onPotionSplash | Triggered if the item is a potion that was thrown |
| onRightClick | When the player right-clicks | | onRightClick | When the player right-clicks |
| onShoot | When the player shoots a bow | | [onShoot](/../../../MythicMobs/-/wikis/Skills/Triggers/onShoot) | When the player shoots a bow |
| onSpawn | When the player logs in or respawns | | [onSpawn](/../../../MythicMobs/-/wikis/Skills/Triggers/onSpawn) | When the player logs in or respawns |
| onSwing | When the player left-clicks | | onSwing | When the player left-clicks |
| onTimer:# | Every # ticks (where # is the interval in ticks) | | [onTimer:#](/../../../MythicMobs/-/wikis/Skills/Triggers/onTimer) | Every # ticks (where # is the interval in ticks) |
| onUse | When the player right-clicks while holding the item | | onUse | When the player right-clicks while holding the item |
| onFish | When the player right-clicks while holding a fishing rod | | onFish | When the player right-clicks while holding a fishing rod |
| onFishBite | When a fish bites the hook from a fishing rod | | onFishBite | When a fish bites the hook from a fishing rod |
...@@ -60,11 +60,11 @@ All these triggers can be used with [Furnitures](/Furniture) ...@@ -60,11 +60,11 @@ All these triggers can be used with [Furnitures](/Furniture)
| onBlockPlace | When the furniture is placed | | onBlockPlace | When the furniture is placed |
| onBlockBreak | When the furniture is broken | | onBlockBreak | When the furniture is broken |
| onBlockRotate | When the furniture is rotated | | onBlockRotate | When the furniture is rotated |
| onDamaged | When the furniture is punched | | [onDamaged](/../../../MythicMobs/-/wikis/Skills/Triggers/onDamaged) | When the furniture is punched |
| onFurnitureStateChange | When the furnitures state changed. This is triggered every time the [SetFurnitureState](/Skills/Mechanics/setfurniturestate) mechanic is used, even if the state stays the same. | | onFurnitureStateChange | When the furnitures state changed. This is triggered every time the [SetFurnitureState](/Skills/Mechanics/setfurniturestate) mechanic is used, even if the state stays the same. |
| onFurnitureInventoryOpen | When the [Furniture Inventory](/Skills/Mechanics/furnitureinventory) is opened | | onFurnitureInventoryOpen | When the [Furniture Inventory](/Skills/Mechanics/furnitureinventory) is opened |
| onFurnitureInventoryClose | When the [Furniture Inventory](/Skills/Mechanics/furnitureinventory) is closed | | onFurnitureInventoryClose | When the [Furniture Inventory](/Skills/Mechanics/furnitureinventory) is closed |
| onInteract | When a player right clicks the furniture | | [onInteract](/../../../MythicMobs/-/wikis/Skills/Triggers/onInteract) | When a player right clicks the furniture |
| onPaint | When a paintbrush is used on a furniture | | onPaint | When a paintbrush is used on a furniture |
| [onTimer:#](/../../../MythicMobs/-/wikis/Skills/Triggers/onTimer) | Every X ticks | | [onTimer:#](/../../../MythicMobs/-/wikis/Skills/Triggers/onTimer) | Every X ticks |
......
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