| ... | ... | @@ -19,8 +19,9 @@ These mechanics are added by Crucible, and are meant to be used with players and | 
|  |  | | [ParseArmor]            | Force a re-scan of the caster's armor                                        | | 
|  |  | | [ParseWeapon]           | Force a re-scan of the caster's weapon                                       | | 
|  |  | | [ResetAttackCooldown]   | Resets the player's attack cooldown                                          | | 
|  |  | | [SetCompassLocation]    |Sets the location a compass points to                                         | | 
|  |  | | [SetCrossbowCharged]    |Sets the state of the held crossbow's charge                                  | | 
|  |  | | [SetCompassLocation]    | Sets the location a compass points to                                        | | 
|  |  | | [SetCrossbowCharged]    | Sets the state of the held crossbow's charge                                 | | 
|  |  | | [SetItemCustomModelData]| Sets the CustomModelData of the used item                                    | | 
|  |  | | [SetItemDisplay]        | Sets the item display name                                                   | | 
|  |  | | [SetLore]               | Sets the item's new lore                                                     | | 
|  |  | | [SetItemNbt]            | Sets the item's NBT keys                                                     | | 
| ... | ... | @@ -61,6 +62,7 @@ Those mechanics are the ones that deals with custom [Furniture](Furniture). They | 
|  |  | [ResetAttackCooldown]: Skills/Mechanics/ResetAttackCooldown | 
|  |  | [SetCompassLocation]: Skills/Mechanics/SetCompassLocation | 
|  |  | [SetCrossbowCharged]: Skills/Mechanics/SetCrossbowCharged | 
|  |  | [SetItemCustomModelData]: /Skills/Mechanics/SetItemCustomModelData | 
|  |  | [SetItemDisplay]: /Skills/Mechanics/SetItemDisplay | 
|  |  | [SetLore]: /Skills/Mechanics/SetLore | 
|  |  | [SetItemNbt]: /Skills/Mechanics/SetItemNBT | 
| ... | ... |  |