| ... | @@ -217,6 +217,15 @@ By default the furniture will drop itself when broken if there is no Drops field |
... | @@ -217,6 +217,15 @@ By default the furniture will drop itself when broken if there is no Drops field |
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- oak_log 2
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- oak_log 2
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```
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```
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#### KillMessages
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A list of messages that will pop up in chat when the furniture kills a player (for example, via the use of a damage mechanic and the likes).
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```yaml
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Furniture:
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KillMessages:
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- "<target.name> met an unfortunate fate"
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- "It seems that <target.name> had quite the unfortunate run-in with a piece of furniture..."
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```
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#### Tracked
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#### Tracked
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Whether the furniture should be actively tracked by the plugin. Only relevant if you want the furniture to be able to hold [Variables](#furniture-variables).
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Whether the furniture should be actively tracked by the plugin. Only relevant if you want the furniture to be able to hold [Variables](#furniture-variables).
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Defaults to `true` if either there are `Furniture.Variables` or `Furniture.KeepVariablesOnDrop` is set to true, and `false` otherwise
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Defaults to `true` if either there are `Furniture.Variables` or `Furniture.KeepVariablesOnDrop` is set to true, and `false` otherwise
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