added KillMessages authored by Lxlp's avatar Lxlp
...@@ -217,6 +217,15 @@ By default the furniture will drop itself when broken if there is no Drops field ...@@ -217,6 +217,15 @@ By default the furniture will drop itself when broken if there is no Drops field
- oak_log 2 - oak_log 2
``` ```
#### KillMessages
A list of messages that will pop up in chat when the furniture kills a player (for example, via the use of a damage mechanic and the likes).
```yaml
Furniture:
KillMessages:
- "<target.name> met an unfortunate fate"
- "It seems that <target.name> had quite the unfortunate run-in with a piece of furniture..."
```
#### Tracked #### Tracked
Whether the furniture should be actively tracked by the plugin. Only relevant if you want the furniture to be able to hold [Variables](#furniture-variables). Whether the furniture should be actively tracked by the plugin. Only relevant if you want the furniture to be able to hold [Variables](#furniture-variables).
Defaults to `true` if either there are `Furniture.Variables` or `Furniture.KeepVariablesOnDrop` is set to true, and `false` otherwise Defaults to `true` if either there are `Furniture.Variables` or `Furniture.KeepVariablesOnDrop` is set to true, and `false` otherwise
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