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Animating a Model · Changes

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Capybara animations authored Sep 23, 2023 by Ticxo's avatar Ticxo
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Modeling/Animating-a-Model.md
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......@@ -71,19 +71,18 @@ Let's add some animations to the model we made before.
#### idle [Loop]
> ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/animation/idle.gif)
> ![](/Assets/Modeling/capybara_idle.gif)
#### walk [Loop]
> ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/animation/walk.gif)
> ![](/Assets/Modeling/capybara_walk.gif)
#### attack [Override]
#### feed [Override]
> ![](https://raw.githubusercontent.com/Ticxo/Model-Engine-Wiki/master/wiki/animation/attack.gif)
> ![](/Assets/Modeling/capybara_feed.gif)
These are 3 very basic animations done simply by moving and rotating a few parts. However, more complicated animations
are also done by such methods, only using more frames to create more fluid movements. Since this model is a robot,
robotic movements are fine.
are also done by such methods, only using more frames to create more fluid movements.
## Importing Animations
......@@ -97,4 +96,4 @@ Animations are automatically imported through the `.bbmodel` file you provided.
With enough patience, you too can achieve something like this:
![Video Demo](https://img.youtube.com/q_PGwPKPn-U/0.jpg)
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[![Video Thumbnail](https://i.ytimg.com/vi/TyxtEDoYud8/hqdefault.jpg?sqp=-oaymwEcCNACELwBSFXyq4qpAw4IARUAAIhCGAFwAcABBg==&rs=AOn4CLDIF94ARrUkst9KplWoSRL1HJ05hg)](https://youtu.be/TyxtEDoYud8)
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