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Sets the sitting state of the target wolf.
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**Attributes**
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| Attribute | Alias | Description |
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| --------- | ----- | ----------- |
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| state | | The state the wolf is in. True = sitting and False = standing |
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**Examples**
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```
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# Standing
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- wolfSit{state=false} @self ~onInteract
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```
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```
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# Sitting
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- wolfSit{state=true} @self ~onInteract
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``` |
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\ No newline at end of file |