|
|
|
Mechanic: Summon
|
|
|
|
================
|
|
|
|
|
|
|
|
Summons mobs of the given type around the target.
|
|
|
|
|
|
|
|
Attributes
|
|
|
|
----------
|
|
|
|
|
|
|
|
| Attribute | Aliases | Description | Default Value |
|
|
|
|
|--------------------|---------|----------------------------------------------------------------------------------------------------------------------------------------------|---------------|
|
|
|
|
| type | t | The type of mob to summon. Can be a Mythic Mob type or a regular entity type. | SKELETON |
|
|
|
|
| amount | a | The number of mobs to summon. | 1 |
|
|
|
|
| level | l | The level of the mob being summoned. | 0 |
|
|
|
|
| radius | r | The radius around the target within which the mobs will be summoned. | 0 |
|
|
|
|
| yRadius | yr | Overrides the Y component of radius. | radius |
|
|
|
|
| yRadiusUpOnly | yu | (true/false) Whether the Y spread should only go upward, not downward. | false |
|
|
|
|
| onSurface | os | (true/false) Whether the mobs should be spawned only on a solid block | true |
|
|
|
|
| copyThreatTable | ctt | Whether the summoned mobs should copy the parent's threat table. Requires threat tables to be enabled on the summoned mob to function. | false |
|
|
|
|
| inheritThreatTable | itt | Whether the summoned mobs should share a threat table with the parent. Requires threat tables to be enabled on the summoned mob to function. | |
|
|
|
|
| inheritFaction | if | Whether the summoned mobs should have the same faction as the parent. | |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Examples
|
|
|
|
--------
|
|
|
|
|
|
|
|
This example would summon 5 wither skeletons around the target players.
|
|
|
|
|
|
|
|
RaiseSkeletons:
|
|
|
|
Skills:
|
|
|
|
- summon{type=WITHER_SKELETON;amount=5;radius=4} @PIR{r=20} |