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Mechanic: Set Game Mode
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=======================
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Sets the gamemode of the target player. Does nothing if the target is
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not a player. Requires the `sync=true` attribute.
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Attributes
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| Attribute | Aliases | Description | Default Value |
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|-----------|---------|---------------------------------------|---------------|
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| mode | m | The gamemode to change the target to. | SURVIVAL |
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Examples
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--------
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Skills:
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- setgamemode{m=CREATIVE;sync=true} @PlayersInRadius{r=10} ~onSpawn
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- ... |