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Mechanic: Raytrace
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---------------------
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Traces a ray to the target
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Examples
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--------
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```
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- raytrace{
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entitySkill=[
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- damage{amount=20}
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];
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locationSkill=[
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- particles{p=flame;a=20;s=0.2;hS=0.1;vS=0.1}
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];
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raytraceConditions=[
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- samefaction false
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]} @targetlocation ~onUse
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``` |