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Mechanic: RandomSkill
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=====================
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Executes a random skill from the list of supplied
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[skills](skills/mechanics/skill). Will ignore any skills that are on
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cooldown. There is no limit to how much skills can be added.
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Attributes
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| Attribute | Aliases | Description | Default |
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|-----------|---------|---------------------------------------------------------|---------|
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| skills | | The list of skills to execute, must be separated by a , | |
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Examples
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--------
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Skills:
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- randomskill{skills=skill1,skill2,skill3}
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Having problems overviewing your randomskill-syntax? Try this:
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Skills:
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- randomskill{
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skills=
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superskill,
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green_skill,
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skill3,
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grandSkill,
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7331
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} |