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leap · Changes

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Create skills/mechanics/leap authored Aug 11, 2020 by Ashen's avatar Ashen
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Mechanic: Leap
==============
Causes the mob to leap through the air at the target. Leap calculates a
projecitle-like trajectory so that the mob will land directly on top of
the target if the velocity is great enough, otherwise the mob will leap
at far as possible towards the target.
Attributes
----------
| Attribute | Aliases | Description | Default Value |
|-----------|---------|-------------------------------------------|---------------|
| velocity | v | The max velocity of the leap | 100 |
| noise | | Added variance to where the mob will land | 1 |
Special Notes
-------------
Because of the way this skill works, using very high velocity values is
recommended (usually values exceeding 100 work best). Velocity is
calculated differently with this skill than most others.
Examples
--------
This skill would cause the mob to leap towards the target at high
speeds, then slam into the ground and cause an explosion.
CrushingLeap:
Cooldown: 10
Skills:
- leap{velocity=200} @target
- delay 20
- jump{velocity=-100}
- effect:explosion @self
- damage{amount=20} @EntitiesInRadius{r=5}
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