|
|
Mechanic: Delay
|
|
|
===============
|
|
|
|
|
|
Causes the current skill list to be delayed by X ticks.
|
|
|
|
|
|
Delay can also be used as syntax directly inside other skills by adding
|
|
|
"delay=TICKS", see example below.
|
|
|
|
|
|
Skill-delay and Syntax-delay do not function the same manner.
|
|
|
|
|
|
Examples
|
|
|
--------
|
|
|
|
|
|
Skills:
|
|
|
- ignite{ticks=60}
|
|
|
- delay 60
|
|
|
- explode
|
|
|
|
|
|
Also possible:
|
|
|
|
|
|
Skills:
|
|
|
- ignite{ticks=60;delay=80}
|
|
|
- explode{delay=80}
|
|
|
|
|
|
or:
|
|
|
|
|
|
Skills:
|
|
|
- skill{skill=exampleskill;delay=200} |