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  • breakblock

Last edited by Lxlp Nov 29, 2024
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breakblock

Mechanic: Break Block

Will break a block at the target location. This mechanic will also drop the block (with exception of Bedrock). REQUIRES forcesync=true.

Attributes

Attribute Aliases Description Default Value
doDrops drops, d Whether or not to drop the block/s true
doEffect efffect, e Whether or not to play the break block particles (?) true
useTool tool, t Whether or not to use the tool in the players hands (?) true

doDrops, doEffect, and useTool were all added in 4.12 MM


Notes:

These tests were run using /mm test cast TestingBreakBlock

TestingBreakBlock:
  Skills:
  - breakblock{forcesync=true;doEffect=true;doDrops=true;useTool=true} @targetlocation

When a player calls this without a tool in there hand it does not drop a block or create the particle effects.

TestingBreakBlock:
  Skills:
  - breakblock{forcesync=true;doEffect=true;doDrops=true;useTool=false} @targetlocation

When a player calls this without a tool in there hand it does drop the block, but does not create the particle effects. The same is true if setting doEffect to false.

TestingBreakBlock:
  Skills:
  - breakblock{forcesync=true;doEffect=false;doDrops=true;useTool=true} @targetlocation

When a player calls this with a tool in their hand it drops the block and does not player the particle effects.

TestingBreakBlock:
  Skills:
  - breakblock{forcesync=true;doEffect=true;doDrops=false;useTool=true} @targetlocation

When a player calls this with a tool in their hand it does not drop a block, nor does it create the particle effects.

TestingBreakBlock:
  Skills:
  - breakblock{forcesync=true;doEffect=true;doDrops=true;useTool=true} @targetlocation

When a player calls this with a tool in their hand it does drop a block, and does create the particle effects.


Examples

This example would break the block at location x:100,y:64,z:100 in the current world when right-clicked.

  Skills:
  - breakblock{forcesync=true} @location{c=100,64,100} ~onInteract
  - ...
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