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  • particles

Last edited by Lxlp Mar 06, 2024
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particles

Effect: Particles

Creates a particle effect at the targeted entity or location.

A list of particle types can be found here.

Added in 4.11:

  • Added dir=x,y,z option to particle effects to specify directional vector
  • Added audience=[world/target/caster] options to all particle effects

Added in 4.12 (Premium Only!):

  • Added special type particle=mob on all particle effects
  • You can then specify a MythicMob using mob=[type]
  • This is a hacky way for you to use mobs as "particles" in effects using no-tick ArmorStands wearing models or using font characters. You can use things other than ArmorStands if you want, but we don't recommend it for performance.

Attributes


General Attributes

Attribute Aliases Description Default Value
particle p The particle type to use. See list here. reddust
material m Block or Item to use with block_crack or item_crack respectively (1.13+)
amount a The number of particles to create 10
hSpread hs The horizontal spread of the particles 0
vSpread vs The vertical spread of the particles 0
speed s The “speed” of the particles 0
yOffset y The Y offset of the particles from the target 0
viewDistance vd The distance the particles are rendered 128
Size The size of the particles displayed 1
color c (1)(2) The color of the particle The color of the particle
fromorigin false

The “color” attribute was added in version 2.3

Entity-Only Attributes

Attribute Aliases Description Default Value
useEyeLocation uel (true/false) Whether to base the particles on the entity's eyes false
forwardOffset The forward-offset from the targeted entity 0
sideOffset so The side-offset from the targeted entity 0

Particle Colors

As of MythicMobs version 2.3, some particles effects (mobSpell, mobSpellAmbient, and reddust) can be colored by using an additional “color=hexcode” argument. Hexcodes for coloring particles can be found here: Hex Colors From MM Version 2.5.0+ and Minecraft version 1.10 onwards, fallingdust also may use the color option.

- effect:particles{p=reddust;color=#FF00FF}

Examples


Skills:
- effect:particles{particle=flame;amount=200;hS=1;vS=1;speed=5} @self
- ...

1.12 block_crack

Skills:
- effect:particles{particle=block_crack_dirt_0;amount=100;hS=1;vS=1} @self

1.13 block_crack

Skills:
- effect:particles{particle=block_crack;m=dirt;amount=100;hS=1;vS=1} @self
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