Skill Effects
Skill Effects (or effect mechanics) are a special type of mechanic specifically designed to create special effects. These are called just like any other skill mechanic in your mob's Skill List, or you can add them to your own skills and even combine them.
Most effects are able to target both Entities and Locations. You control what your effect targets using a Targeter.
Audience arguments (audience=World
, audience=Target
, audience=Caster
, Etc.) can be used to display the effect only to a specific group, rather than the entire server. This can be useful in preventing too many particles from being displayed to everyone which can cause lag.
Syntax
A lot of effects don't have any options. To call them, you just call the skill effect:name, for example:
Skills:
- effect:flames @target
- effect:lightning @self
- effect:ender @PlayersInRadius{r=20}
- effect:ender @PlayersInRadius{r=20}
- effect:particles{particle=reddust;color=#EE22CC;amount=10;speed=1;hS=0.15;vS=.15;audience=Target} @target
Effects
Effect Mechanic | Description |
---|---|
Black Screen | Blacks out the target's screen for the duration |
Block Mask | Temporarily masks a block as a different block |
Block Unmask | Unmasks blocks that have been masked |
Block Wave | Creates a wave of blocks at the target location |
Bloody Screen | Makes the target's screen glow red |
Ender | Causes the "Ender" effect |
Ender Beam | Creates the enderbeam effects at the target (similar to End Crystals) |
Explosion | Causes an explosion effect |
Firework | Causes a firework explosion (currently not working in most builds) |
Flames | Causes the Mob Spawner flame effect |
Geyser | Creates a "geyser" of water or lava |
Glow | Gives the target the glow effect with different colors (req. GlowAPI) |
GuardianBeam | Draw a guardian beam between the origin and the target |
Item Spray | Sprays temporary items around the target |
Lightning | Causes a fake lightning strike |
Particles | Creates particle effects around the target |
Particle Box | Draws a box of particles around the target |
Particle Line | Draws a line of particle effects to the target |
Particle Orbital | Draws orbiting particle effects around the target |
Particle Ring | Draws a ring of particles around the target |
Particle Sphere | Draws a sphere of particles around the target |
Particle Tornado | Draws a persistent "tornado" of particles at the target |
Play Animation | Forces the entity to play an animation |
Recoil | Kicks the target's screen |
Skybox | Alters the target's skybox |
Smoke | Creates a puff of smoke |
Smoke Swirl | Creates a persistent "swirl" of smoke |
Sound | Plays a sound effect from both vanilla Minecraft and resource packs |
Spin | Causes the mob to spin |
StopSound | Stops a sound effect from playing |
TotemOfUndying | Plays the effect of a player resurrecting |
EffectLib Effects
These effects require the plugin "EffectLib" to be installed to use.
Note: EffectLib was dropped in MM ver 4.11, so the below effects no longer work.
Effect Mechanic | Description |
---|---|
Atom | Creates a representation of an atom around the target |
Particle Vortex | Draws a "vortex" of particles around the target |
DNA |