Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 144
    • Issues 144
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Wiki
    • Mobs
  • KillMessages

KillMessages · Changes

Page history
Create Mobs/KillMessages authored Feb 06, 2021 by sachin gorkar's avatar sachin gorkar
Show whitespace changes
Inline Side-by-side
Showing with 34 additions and 0 deletions
+34 -0
  • Mobs/KillMessages.md Mobs/KillMessages.md +34 -0
  • No files found.
Mobs/KillMessages.md 0 → 100644
View page @ 3e749904
Custom Kill Messages
------
Kill Messages allow you to customize what is displayed when a player is killed by your mobs. Normally when someone is killed, it will just print “Player was slain by Zombie” or “Player burned to death”, etc. Giving your mobs custom kill messages with MythicMobs is easy and can add new depth to… dying.
Syntax
------
The syntax for adding Kill Messages is simple. You can even have multiple messages defined for each mob (a random one is then chosen).
Souleater:
Type: SKELETON
Display: 'Soul Eater'
Health: 666
KillMessages:
- '<target.name> had their soul completely devoured'
- '<target.name><&sq>s soul was feasted upon by Soul Eater'
Skills:
...
It's that easy! Any player killed by the Soul Eater mob would have one of those two custom death messages displayed to the server. [Variables](/Skills/Placeholders) can also be used in the message, the important one being <target.name> for the name of the dead player.
For more customization, you can also edit your config.yml file and change KillMessagePrefix. This allows you to put a simple prefix in front of all kill messages (variables do not work in the prefix, however).
### Tricks
You can use a solely empty line on the KillMessages field to deactive the mob's kill messages completely. Goes like this:
SilentUndead:
Type: zombie
Display: 'Silent Undead'
KillMessages:
- ''
\ No newline at end of file
Clone repository
  • Home
  • Changelogs
  • Premium Features
  • Commands and Permissions
  • FAQ / Common Issues
  • Mythic Add-ons
  • Compatible Plugins
  • API Information

Mobs

  • Overview
  • Types
  • Mob Options
  • Mob Levels
  • Mob Factions
  • Power Scaling
  • Damage Modifiers
  • Equipment
  • BossBar
  • Custom AI
  • Custom Kill Messages
  • Threat Tables
  • Immunity Tables
  • Extra: Disguises
  • Extra: MiniaturePets

Skills

  • Overview
  • Mechanics
  • Effects
  • Targeters
  • Triggers
  • Conditions
  • Placeholders
  • Variables

Items & Drops

  • Drops and Drop Tables
  • Options
  • Attributes
  • Enchantments
  • Potions
  • Banner Layers

Spawning

  • Spawners
  • Random Spawns