Changes
Page history
Update Factions
authored
Aug 05, 2021
by
SharkGirl kunjang
Show whitespace changes
Inline
Side-by-side
Mobs/Factions.md
View page @
14358614
...
@@ -42,11 +42,11 @@ AI Goals, Targets, and Factions
...
@@ -42,11 +42,11 @@ AI Goals, Targets, and Factions
Damage: 1
Damage: 1
Faction: Undead
Faction: Undead
AIGoalSelectors:
AIGoalSelectors:
-
0
clear
- clear
-
1
arrowattack
- arrowattack
AITargetSelectors:
AITargetSelectors:
-
0
clear
- clear
-
1
players
- players
Options:
Options:
FollowRange: 10
FollowRange: 10
MovementSpeed: 0.2
MovementSpeed: 0.2
...
@@ -69,12 +69,12 @@ AI Goals, Targets, and Factions
...
@@ -69,12 +69,12 @@ AI Goals, Targets, and Factions
Damage: 1
Damage: 1
Faction: Undead
Faction: Undead
AIGoalSelectors:
AIGoalSelectors:
-
0
clear
- clear
-
1
meleeattack
- meleeattack
AITargetSelectors:
AITargetSelectors:
-
0
clear
- clear
-
1
hurtbytarget
- hurtbytarget
-
2
otherfactionmonsters
- otherfactionmonsters
Equipment:
Equipment:
- COS_WoodSword:0
- COS_WoodSword:0
Options:
Options:
...
@@ -147,13 +147,13 @@ Example 1: Guards attack nearby monsters
...
@@ -147,13 +147,13 @@ Example 1: Guards attack nearby monsters
- COS_StoneSword:0
- COS_StoneSword:0
Faction: Guard
Faction: Guard
AIGoalSelectors:
AIGoalSelectors:
-
0
clear
- clear
-
1
opendoors
- opendoors
-
2
meleeattack
- meleeattack
AITargetSelectors:
AITargetSelectors:
-
0
clear
- clear
-
1
hurtbytarget
- hurtbytarget
-
2
otherfactionmonsters
- otherfactionmonsters
Options:
Options:
Disguise: villager
Disguise: villager
Despawn: true
Despawn: true
...
@@ -183,12 +183,12 @@ Example 1: Guards attack nearby monsters
...
@@ -183,12 +183,12 @@ Example 1: Guards attack nearby monsters
Damage: 1
Damage: 1
Faction: Undead
Faction: Undead
AIGoalSelectors:
AIGoalSelectors:
-
0
clear
- clear
-
1
meleeattack
- meleeattack
AITargetSelectors:
AITargetSelectors:
-
0
clear
- clear
-
1
hurtbytarget
- hurtbytarget
-
2
players
- players
Equipment:
Equipment:
- COS_RawHead:4
- COS_RawHead:4
- COS_WoodSword:0
- COS_WoodSword:0
...
@@ -243,14 +243,14 @@ Example 2: Orcs and Goblins attack each other
...
@@ -243,14 +243,14 @@ Example 2: Orcs and Goblins attack each other
Damage: 4
Damage: 4
Faction: Orcs
Faction: Orcs
AIGoalSelectors:
AIGoalSelectors:
-
0
clear
- clear
-
1
opendoors
- opendoors
-
2
meleeattack
- meleeattack
AITargetSelectors:
AITargetSelectors:
-
0
clear
- clear
-
1
hurtbytarget
- hurtbytarget
-
2
specificfactionmonsters Goblin
- specificfactionmonsters Goblin
-
3
players
- players
Equipment:
Equipment:
- C_DeathfistSkullcap:4
- C_DeathfistSkullcap:4
- C_DeathfistTunic:3
- C_DeathfistTunic:3
...
@@ -274,14 +274,14 @@ Example 2: Orcs and Goblins attack each other
...
@@ -274,14 +274,14 @@ Example 2: Orcs and Goblins attack each other
Damage: 4
Damage: 4
Faction: Goblin
Faction: Goblin
AIGoalSelectors:
AIGoalSelectors:
-
0
clear
- clear
-
1
opendoors
- opendoors
-
2
meleeattack
- meleeattack
AITargetSelectors:
AITargetSelectors:
-
0
clear
- clear
-
1
hurtbytarget
- hurtbytarget
-
2
specificfactionmonsters Orcs
- specificfactionmonsters Orcs
-
3
players
- players
Equipment:
Equipment:
- COS_BronzeHead:4
- COS_BronzeHead:4
- COS_BronzeChest:3
- COS_BronzeChest:3
...
...
...
...