@@ -48,6 +48,8 @@ This is a much neater way of doing mob disguises compared to the Options version
...
@@ -48,6 +48,8 @@ This is a much neater way of doing mob disguises compared to the Options version
4.``setSkin RumiExMachina.png`` is telling it to set the disguise skin to your .png file in the skins folder So if you have a skin named Goblin.png in the skins folder, use setSkin Goblin.png
4.``setSkin RumiExMachina.png`` is telling it to set the disguise skin to your .png file in the skins folder So if you have a skin named Goblin.png in the skins folder, use setSkin Goblin.png
5.``setDynamicName`` is used to allow the disguise name to change often, useful when you want to display the entity's health in its name
5.``setDynamicName`` is used to allow the disguise name to change often, useful when you want to display the entity's health in its name
### NOTE: As of MM 5.0, you must setup your disguises using inline disguise.
## LEGACY: Disguise Options
## LEGACY: Disguise Options
These options are no longer utilized in modern disguises and the documentation is preserved for historical purposes only.
These options are no longer utilized in modern disguises and the documentation is preserved for historical purposes only.