... | ... | @@ -3,26 +3,21 @@ Banner Layers |
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<img src="http://fs5.directupload.net/images/160306/4jggyj4s.jpg" width="500" height="200" alt="http://fs5.directupload.net/images/160306/4jggyj4s.jpg" />
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To make complex banner items in MythicMobs, you can use the following
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syntax. There is no hard limit placed by MythicMobs on the number of
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banner layers you can use and you can go past the vanilla maximum of 6
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layers set by Minecraft using this. However going past 6 layers may
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cause unusual behaviour and/or lag.
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To make complex banner items in MythicMobs, you can use the following syntax. There is no hard limit placed by MythicMobs on the number of banner layers you can use and you can go past the vanilla maximum of 6 layers set by Minecraft using this. However going past 6 layers may cause unusual behavior and/or lag.
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Banner layers are also applicable to the shield-items introduced in
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Minecraft 1.9 [1].
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Banner layers are also applicable to shields.
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Syntax
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------
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Banner:
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```
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Banner:
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Id: <banner/shield>
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Options:
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Color: <BASE COLOR>
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BannerLayers:
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- <color> <pattern>
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- <color> <pattern>
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```
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Patterns
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--------
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... | ... | @@ -51,12 +46,12 @@ Patterns |
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Examples
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--------
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testbanner:
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```
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testbanner:
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Id: banner
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Display: '&rBanner of Test'
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Options:
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Color: 0,0,0
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Color: 0,0,0
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BannerLayers:
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- GRAY DIAGONAL_RIGHT
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- RED GRADIENT
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... | ... | @@ -66,8 +61,9 @@ Examples |
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- RED SKULL
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- ORANGE SKULL
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- YELLOW SKULL
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SkeletonKingBanner:
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```
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```
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SkeletonKingBanner:
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Id: banner
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Display: '&4Skeleton King<&sq>s Banner'
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Options:
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... | ... | @@ -79,5 +75,4 @@ Examples |
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- WHITE CREEPER
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- YELLOW STRIPE_TOP
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- BLACK TRIANGLES_TOP
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[1] as of MythicMobs version 2.3.2 or later |
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``` |