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  • Mythic Dungeons 2.0 Testing

Last edited by MarcatoSound Jul 25, 2024
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Mythic Dungeons 2.0 Testing

DISCLAIMER
Dev builds of Mythic Dungeons 2.0 are NOT available yet!

Reference Links

  • Overview of Mythic Dungeons 2.0.0
  • Dungeon Generator Info
  • Default generator.yml
  • Dungeon Room Settings
  • Common Generation Problems
  • Generation Tips & Tricks

Private Test Build Checklist

  • Plugin Refactor
    • Overhaul dungeon objects into abstract and dungeon types
    • Overhaul instance objects into abstract and instance types
    • Refactor and repackage various classes for better organization
  • Dungeon Generator
    • Core generator functionality and config file
    • Custom structure piece handling
    • Minecrafty dungeon layout mode
    • Branching dungeon layout mode
    • Room count/limit rule
    • Room depth rule
    • Room editor interface
    • Connector editor interface
  • Continuous dungeon type allowing multiple parties to enter the same dungeon map at any time
  • New YAML serializer for cleaner YAML data saving and loading
  • Custom chunk generator option for all dungeon types
  • Native void chunk generator
Clone repository

NOTE: Items marked with * are incomplete or unwritten.

General Info
  • Changelogs
  • Free vs Premium
  • Commands and Permissions
  • Plugin Config
  • How it all Works
Guides
  • Getting Started
  • Your First Dungeon
  • Importing from DXL
Dungeon Elements
  • Dungeon Config
  • Dungeon Types
  • Functions
  • Triggers
  • Conditions
Generated Dungeons [2.0+]
  • Procedural Dungeons Overview
  • Dungeon Rooms
  • Default generation.yml
  • Generator Tips & Tricks
  • Troubleshooting
Compatibility
  • Mythic Mobs
  • Placeholder API
  • BetonQuest
Developer Documentation
  • Avoiding Memory Leaks
  • Introduction to API
  • Getting Started with Elements
  • GUI Menus
  • *Custom Functions
  • *Custom Triggers
  • *Custom Conditions
  • Adding Party Support
    [Coming Soon!]
  • *Custom Dungeon Types
  • *Custom Procedural Layouts