Spells are just special Mythic skills that are castable by players.
Making a skill into a spell unlocks new options you can use to control how the spell is cast.
Making a Spell
Turning a regular skill into a spell is simple and can be done with any existing Mythic skill - it just requires adding the option Learnable: true
to the skill.
Once a skill is "learnable", it will be registered a spell after the next reload and all of the extra casting options will be unlocked.
Spell Attributes
Functional Options | Description |
---|---|
Learnable: [true/false] | Turns the skill into a spell and allows players to learn it. |
LearnConditions: [conditions] | A list of conditions that must be met to learn the spell. |
Trigger: [trigger] | What triggers the spell. Defaults to ~onUse |
Aesthetic Options | Description |
---|---|
Display: [name] | The display name of the spell |
Description: [list] | A description of what the spell does for GUIs and info commands |
Icon.Material: [material] | |
Icon.Model: [material] | |
KillMessage: [list] |