|
|
Custom Enchantments support all triggers that generally make sense, and also adds a bunch of new skill triggers for use by items. This list contains most (ideally all) compatible triggers.
|
|
|
|
|
|
| Trigger | When it fires… |
|
|
|
|----------------|--------------------------------------------------------------------------------|
|
|
|
| onAttack | When the player hits another entity |
|
|
|
| onBlockBreak | When the player breaks a block |
|
|
|
| onBlockPlace | When the player places a block |
|
|
|
| onConsume | Triggered if the item is food or a potion that is eaten |
|
|
|
| onCrouch | When the player crouches |
|
|
|
| onUnCrouch | When the player stops crouching |
|
|
|
| onDamaged | When the player is damaged |
|
|
|
| onDeath | When the player dies |
|
|
|
| onEquip | When a player equips an armor piece. |
|
|
|
| onUnEquip | When a player unequips an armor piece. |
|
|
|
| onInteract | When the player interacts with an entity |
|
|
|
| onBowHit | When a player hits an entity with an arrow |
|
|
|
| onPotionSplash | Triggered if the item is a potion that was thrown |
|
|
|
| onRightClick | When the player right-clicks |
|
|
|
| onShoot | When the player shoots a bow |
|
|
|
| onSpawn | When the player logs in or respawns |
|
|
|
| onSwing | When the player left-clicks |
|
|
|
| onTimer:# | Every # ticks (where # is the interval in ticks) |
|
|
|
| onUse | When the player right-clicks while holding the item |
|
|
|
| onFish | When the player right-clicks while holding a fishing rod |
|
|
|
| onFishBite | When a fish bites the hook from a fishing rod |
|
|
|
| onFishCatch | When the fish latches onto the hook from a fishing rod |
|
|
|
| onFishGrab | When the player right-clicks while holding the fishing rod with a latched fish |
|
|
|
| onFishGround | When the bobber is stuck in the ground |
|
|
|
| onFishingReel | When the player reels in a fishing rod with no fish on the other end |
|
|
|
| onFishingFail | When the player fails a fish attempt due usually due to poor timing |
|
|
|
| onPressQ | When a player presses Q to drop the item. Requires ProtocolLib |
|
|
|
| onPressCtrlQ | When a player presses CTRL+Q to drop the item. Requires ProtocolLib |
|
|
|
| onPressF | When a player presses F to swap the item. Requires ProtocolLib | |
|
|
\ No newline at end of file |