MythicEnchants
MythicEnchants
Create custom enchantments with Mythic skills, manage and modify vanilla enchantment behaviors, design conditional enchanting, and so much more!
MythicEnchants is built as an add-on to MythicMobs and requires it as a dependency, and also expands when using optional dependencies.
Lead Developer @finder1793 - Logo created by @maecy
Hex & Tot created by @LyraLies - MythicEnchants maintained byStellius
Modern Stability and Functionality
MythicEnchants auto-generates and manages its datapack elements in configured worlds. This modern data-driven approach creates true enchantments compatible with modern Minecraft, allowing vanilla operations such as anvil and grindstone crafting to work reliably, systems such as vanilla's /enchant command recognizing all custom enchantments from MythicEnchants, and even cross-compatibility with other datapacks and features.
Mythic Ecosystem Meets Enchantments
MythicEnchants focuses on providing enchantment-related functionality to the Mythic ecosystem, such as configuring applicable enchantments on MythicMobs.
First Getting Started
If you're new to MythicEnchants, be sure to review the setup steps for requirements, initial startup, and datapack/resourcepack steps.
⚠️ New Enchants Require Restarts!
Since these enchantments are running through a datapack, adding new enchantments requires a full restart to register them; one to load, configure and deploy your datapack, and a second to actually load that pack. Changes that modify your "enchantment list", such as adding or removing an enchantment, require a restart to take effect. Modifying Skills within an enchantment can /mm reload through MythicMobs directly.
🚫 Bedrock / GeyserMC Support
Unfortunately Geyser limitations prevent the support of custom enchantments such as MythicEnchants. MythicEnchants is not intended for use on cross-compatible Geyser-based servers, and issues related to Bedrock compatibility are unable to be addressed until Bedrock client features advance from Mojang themself.

Stellius