| ... | ... | @@ -21,7 +21,7 @@ Crucible supports all other triggers that would generally make sense, and also a |
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| [onItemDrop](/Skills/Triggers/onItemDrop) | When the player drops an item |
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| [onItemPickup](/Skills/Triggers/onItemPickup) | When the player picks up an item |
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| [onBowHit](/Skills/Triggers/onBowHit) | When a player hits an entity with an arrow |
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| [onPotionSplash](/Skills/Triggers/onBowHit) | Triggered if the item is a potion that was thrown |
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| [onPotionSplash](/Skills/Triggers/onPotionSplash) | Triggered if the item is a potion that was thrown |
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| [onRightClick](/Skills/Triggers/onRightClick) | When the player right-clicks |
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| [onShoot](/Skills/Triggers/onShoot) | When the player shoots a bow |
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| [onSpawn](/Skills/Triggers/onSpawn) | When the player logs in or respawns |
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