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  • MythicCrucibleMythicCrucible
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Triggers · Changes

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Update Triggers authored May 12, 2021 by Akim91's avatar Akim91
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Skills/Triggers.md
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......@@ -6,6 +6,8 @@ Crucible supports all triggers that generally make sense, and also adds a bunch
| onBlockBreak | When the player breaks a block |
| onBlockPlace | When the player places a block |
| onConsume | Triggered if the item is food or a potion that is eaten |
| onCrouch | When the player crouches |
| onUnCrouch | When the player stops crouching |
| onDamaged | When the player is damaged |
| onDeath | When the player dies |
| onInteract | When the player interacts with an entity |
......@@ -26,4 +28,6 @@ Crucible supports all triggers that generally make sense, and also adds a bunch
| onFishingFail | When the player fails a fish attempt due usually due to poor timing |
| onPressQ | When a player presses Q to drop the item. Requires ProtocolLib |
| onPressCtrlQ | When a player presses CTRL+Q to drop the item. Requires ProtocolLib |
| onPressF | When a player presses F to swap the item. Requires ProtocolLib |
\ No newline at end of file
| onPressF | When a player presses F to swap the item. Requires ProtocolLib |
| onEquip | When a player equips an armor piece. |
| onUnEquip | When a player unequips an armor piece. |
\ No newline at end of file
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