... | @@ -14,17 +14,17 @@ These mechanics are added by Crucible, and are meant to be used with players and |
... | @@ -14,17 +14,17 @@ These mechanics are added by Crucible, and are meant to be used with players and |
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| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
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| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
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| [DealCustomDurability](/Skills/Mechanics/DealCustomDurability)| Deals damage or heals custom durability|
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| [DealCustomDurability](/Skills/Mechanics/DealCustomDurability)| Deals damage or heals custom durability|
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| [FurnitureInventory](/Skills/Mechanics/furnitureinventory)| Opens the inventory of the Furniture |
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| [FurnitureInventory](/Skills/Mechanics/furnitureinventory)| Opens the inventory of the Furniture |
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| [FurnitureRemove](Skills/Mechanics/furnitureremove) | Removes the casting Furniture |
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| [FurnitureRemoveAt](Skills/Mechanics/furnitureremoveat) | Removes the Furniture at the target location |
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| [FurnitureState](/Skills/Mechanics/furniturestate) | Sets the casting Furniture's state |
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| [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory |
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| [InventoryClear](/Skills/Mechanics/InventoryClear) | Clears the target's inventory |
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| [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model |
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| [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model |
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| [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot |
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| [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot |
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| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
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| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
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| [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor |
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| [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor |
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| [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon |
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| [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon |
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| [RemoveFurniture](Skills/Mechanics/removefurniture) | Removes the casting Furniture |
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| [RemoveFurnitureAt](Skills/Mechanics/removefurnitureat) | Removes the Furniture at the target location |
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| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
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| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
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| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged)|Sets the state of the held crossbow's charge |
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| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged)|Sets the state of the held crossbow's charge |
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| [SetFurnitureState](/Skills/Mechanics/setfurniturestate)| Sets the casting Furniture's state |
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| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name |
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| [SetItemDisplay](/Skills/Mechanics/SetItemDisplay) | Sets the item display name |
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| [SetLore](/Skills/Mechanics/SetLore) | Sets the item's new lore |
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| [SetLore](/Skills/Mechanics/SetLore) | Sets the item's new lore |
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| [UpdateLore](/Skills/Mechanics/UpdateLore) | Reparses the item's lore config | |
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| [UpdateLore](/Skills/Mechanics/UpdateLore) | Reparses the item's lore config | |
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\ No newline at end of file |
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