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Crucible items support almost all MythicMobs base mechanics.
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[You can view those by clicking here here.](https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Skills/Mechanics/)
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New Mechanics
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These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic)
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| Mechanic | Description |
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| [AmmoConsume](Skills/Mechanics/AmmoConsume) | Consumes ammo to execute a skill |
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| [AmmoGive](Skills/Mechanics/AmmoGive) | Gives the target player NBT Ammo |
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| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
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| [PlayArmAnimation](Skills/Mechanics/PlayArmAnimation) | Plays an arm animation for the target player |
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| [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor |
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| [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon |
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| [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model |
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| [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot |
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| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
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| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
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| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge | |
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