Create Skills/Mechanics authored by Ashijin's avatar Ashijin
Crucible items support almost all MythicMobs base mechanics.
[You can view those by clicking here here.](https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Skills/Mechanics/)
New Mechanics
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These mechanics are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the mechanic)
| Mechanic | Description |
|------------------------------|----------------------------------------------------------------|
| [AmmoConsume](Skills/Mechanics/AmmoConsume) | Consumes ammo to execute a skill |
| [AmmoGive](Skills/Mechanics/AmmoGive) | Gives the target player NBT Ammo |
| [AmmoReload](Skills/Mechanics/AmmoReload) | Attempts to reload an item's ammo |
| [PlayArmAnimation](Skills/Mechanics/PlayArmAnimation) | Plays an arm animation for the target player |
| [ParseArmor](Skills/Mechanics/ParseArmor) | Force a re-scan of the caster's armor |
| [ParseWeapon](Skills/Mechanics/ParseWeapon) | Force a re-scan of the caster's weapon |
| [ModelSet](Skills/Mechanics/ModelSet) | Sets the calling item's model |
| [ModelSetSlot](Skills/Mechanics/ModelSetSlot) | Sets the model of an item in the target slot |
| [ModelToggle](Skills/Mechanics/ModelToggle) | Toggles the calling item's model |
| [ResetAttackCooldown](Skills/Mechanics/ResetAttackCooldown) | Resets the player's attack cooldown |
| [SetCrossbowCharged](Skills/Mechanics/SetCrossbowCharged) | Sets the state of the held crossbow's charge |
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