| [EquipSlot](Skills/Conditions/EquipSlot) | Matches the equipment slot the skill was called from |
| [EquipSlot](Skills/Conditions/EquipSlot) | Matches the equipment slot the skill was called from |
| [IsFurniture](Skills/Mechanics/IsFurniture) | Checks if the targeted entity is a Furniture or if there is a Furniture entity at the targeted location|
| [FurnitureState](Skills/Conditions/furnitureState) | Checks if the target Furniture's is the specified one |
| [FurnitureState](Skills/Conditions/furnitureState) | Checks if the target Furniture's is the specified one |
| [FurnitureDirection](Skills/Conditions/FurnitureDirection) | Checks if the targeted Furniture entity has a specific direction |
| [FurnitureDirection](Skills/Conditions/FurnitureDirection) | Checks if the targeted Furniture entity has a specific direction |
| [ItemAmmo](Skills/Conditions/ItemAmmo) | Matches how much ammo the calling item has |
| [ItemAmmo](Skills/Conditions/ItemAmmo) | Matches how much ammo the calling item has |