@@ -12,10 +12,12 @@ You can also use `Type: ARMOR_STAND` to use Armor Stands instead
<!-- TABLE OF CONTENTS -->
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-[Furniture Options](#furniture-options)
-[Base Options](#base-options)
-[Type-Specific Options](#type-specific-options)
-[Drops](#drops)
-[Furniture Skills](#furniture-skills)
-[Furniture States](#furniture-states)
-[Examples](#examples)
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@@ -215,6 +217,18 @@ By default the furniture will drop itself when broken if there is no Drops field
-oak_log 2
```
## Furniture Skills
Furniture can have skills that run when the furniture is interacted with while its placed, these skills act very similarly to Mob skills. You can use [Furniture Triggers](/Skills/Triggers#furniture-triggers) along with most targeters. The caster of the skill is the furniture itself.