... | @@ -7,6 +7,7 @@ Just like with Mobs, Furniture can have options to customize how they behave and |
... | @@ -7,6 +7,7 @@ Just like with Mobs, Furniture can have options to customize how they behave and |
|
TestFurniture:
|
|
TestFurniture:
|
|
Id: IRON_NUGGET
|
|
Id: IRON_NUGGET
|
|
Display: 'Probably a Chair'
|
|
Display: 'Probably a Chair'
|
|
|
|
Model:
|
|
Type: FURNITURE
|
|
Type: FURNITURE
|
|
Furniture:
|
|
Furniture:
|
|
Material:
|
|
Material:
|
... | @@ -25,7 +26,8 @@ TestFurniture: |
... | @@ -25,7 +26,8 @@ TestFurniture: |
|
|
|
|
|
**Model: \[CustomModelData#\]**
|
|
**Model: \[CustomModelData#\]**
|
|
|
|
|
|
* The Custom Model Data # to represent the furniture WHEN PLACED!
|
|
* The Model under Display represents the Model held IN HAND!
|
|
|
|
* The Custom Model Data # the one below furniture is used to represent the furniture WHEN PLACED!
|
|
* This is not the same as model in the item's base config, which will define how it looks in the inventory, or when placed in an item frame.
|
|
* This is not the same as model in the item's base config, which will define how it looks in the inventory, or when placed in an item frame.
|
|
|
|
|
|
**Placement: \[FLOOR/HANGING/CEILING/WALL\]**
|
|
**Placement: \[FLOOR/HANGING/CEILING/WALL\]**
|
... | | ... | |