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1.5.0
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1.5.0
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=====
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=====
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Highlights
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- [Custom Blocks](Custom-Blocks)
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- [Crafting](Recipes)
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- [Bags](Bags)
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- Furniture States
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General
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General
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-------
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-------
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Items
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-----
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- Added `Options.Placeable` for regular items, defaults to false
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- Added `Options.PreventEnchanting`
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- Added `Options.PreventAnvil`
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Custom Blocks
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-------------
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- Added [custom blocks](Custom-Blocks)
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- Can use block states of mushroom blocks or noteblocks to create custom blocks
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- Using noteblocks will disable noteblocks in survival on your server
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- Added pickblock support for custom blocks
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- Added worldedit support for custom blocks using `//set mythic:name`
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- Added `/crucible generate` command to generate blockstate files for any custom blocks that are loaded
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- See page for more info
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Furniture
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---------
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- Added `Furniture.DropSelf` defaults to true in most cases
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- Added pickblock support for furniture
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- Added some real API methods for placing furniture
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- Added `GlowingFrame: true` option to use a glowing item frame, which will make the furniture always have maximum brightness
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- Added `GlowingItem: true` option to make the furniture itself glow with an outline
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- Added Furniture States
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Bags
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---------------
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- Added [Bags], allowing you to turn items into bags
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- See [Bags] page for more info
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Custom Crafting
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---------------
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- Can register crafting recipes for items
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- See [Recipes] page for more info
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### States
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Bug Fixes/Other
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Bug Fixes/Other
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---------------
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---------------
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- Fixed furniture not being placeable where there was previously furniture that didn't use barrier blocks
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- Fixed onAttack triggering even if event is cancelled
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- Fixed ArrayIndexOutOfBoundsException in ItemManager
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- Fixed item skills still being usable after breaking from custom durability
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- Fixed non-lowercase items not working in shaped crafting
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- Fixed some errors with furniture hitboxes
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- Fixed a bunch of other assorted furniture bugs
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1.4.0
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=====
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Highlights
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----------
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- Added Furniture
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Older Changelogs
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Older Changelogs
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================
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================
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