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  • conditional

Last edited by Vierdant Feb 12, 2023
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conditional

Criteria: Condition

A simple criteria that checks if the player meets the given conditions every so often.

Attributes

Attribute Description Default
CheckInterval How often the conditions are checked (in ticks) 20
Sync Whether the check should run synchronously false

Examples

SOME_ACHIEVEMENT:
  Criteria:
    A_CONDITIONAL_CRITERIA:
      Type: CONDITIONAL
      CheckInterval: 100
      Conditions:
      - inRegion someRegion
      - health{amount=1}
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